Lestat
Banned
Well start using neutron jumps and make a ship that has a longer jump range so you can 40k ly in a day. If you do it right only 200 to 300 jumps total.So if you're in Colonia you get engineers. But you have to fly back to the bubble to unlock them - so a 40,000ly round trip. Boooooring. And then they're rubbish until you upgrade them so as well as engineering grind you now have a grind to access the grind. Please stop with the grind. Grind within grind. I'm starting to think FDev view this as a social experiment. How much can they get people repeating the same mononous tasks. How far can they push it?
Editing post
Reposting this so it shows up on the first page to help people understand how fast you can get to Colonia if you do things right.
This video shows someone who went from Sol to Colonia in less than 2 hours. Evacuation Proclamation
[video=youtube;DDbWf4bvWZ8]https://www.youtube.com/watch?v=DDbWf4bvWZ8[/video]
The topic was written by Alex Brentnall
Please note Alex Brentnall topic a year old. I bet some people have beaten his time from Sol to Colonia.Stats:
Note: Items marked * use the time to Colonia System entry
Distance travelled: 22,000.47Ly
Jumps made: 107
Neutron star boosts: 93
FSD grade 3 boosts: 13
FSD repair stops: 3
Time to Colonia: 1.79 hours OR 107.54 minutes OR 6447 seconds
Time to Jaques: 1.87 hours OR 112.25 minutes OR 6735 seconds
Average distance per jump: 205.61Ly/jump
*Average time per jump: 60.25 sec/jump
*Average jumps per hour: 59.77 J/hr
*Average distance per hour: 12,290Ly/hr
With a few route optimisations I can maybe shave off 1 or 2 jumps tops saving 2 minutes. Without the 3 missed neutron boosts and 9 minor errors I can probably take another 2 minutes off. Probably not worth it.
Goes nicely alongside the 2hrs 19min from Sol->Sag A* and the 6hrs 35min from Sol -> Beagle Point.
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