Wonder if players could kill Robigo Mines passenger missions by having lots of system populated nearby.
Yeah they have already stated you will be able to place existing assets, so no flexibilityy in the design at all as far as I can see.
That's your pessimistic take. While many will not return, there's comments on YouTube of retired players saying they would. ED needs more old and new players to support current and future development.
We don't know what asset mean. It could mean whole base or buidlings. Probably whole bases, but still we aren't sure yet.
Wonder if players could kill Robigo Mines passenger missions by having lots of system populated nearby.
Well they did say "existing Odyssey Assets" and then qualified it with "Settlements and Starports," so it seems clear enough, not individual buildings but settlements as a whole.
Well they did say "existing Odyssey Assets" and then qualified it with "Settlements and Starports," so it seems clear enough, not individual buildings but settlements as a whole.
Probably be based on the existing Oddessy settlement archetypes that procedural generation uses, ie resource, tech, mining, etc. same with the existing station types. This is some ways would be smart as it is somewhat consistent with the rest of the universe and would be easier for Frontier to scale. BGS would also then be able to plumb into it and so on.
It's just weird with elite community... we let by.I see this different way. Frontier delivers stuff with full effort and as a complete ideas, but because it is a really big game, it needs compromises sometimes, what is totally fine for me. I think just players are dreamers, and don't think rationally, what is totally understandable of course. So half done or all done depends just of point of view.
It's just weird with elite community... we let by.
Game balance has been fdeved for years now. There's bugs introduced in to the game and we're just saying "but it's a big game"...
And Arx prices increase...
I mean... There's a limit for everyone how much they can bend over .. What's yours?
Yes but most of the time the ones that were impacting me and my playstyle have been fixed, but it is sad.It's just weird with elite community... we let by.
Game balance has been fdeved for years now.
Well it is, but people complain about the bugs sometimes even when they don’t affect them or even benefit them. Some get fixed as well. But it might be nice if FDev ignored calls for new stuff for a year to bug fix, but the lack of new stuff would upset some of the forum like last time they tried it.There's bugs introduced in to the game and we're just saying "but it's a big game"...
Yes a definite shoot themselves in the foot there from my perspective and I haven’t bight any Arx since, my problem will be after the Cobra V release when I run out of previously purchased Arx probably.And Arx prices increase...
I don’t know as I haven’t reached it yet, but all sorts of people keep proposing suggestions that might get the game there.I mean... There's a limit for everyone how much they can bend over .. What's yours?
For star citizen apparently it's $1/4BI mean... There's a limit for everyone how much they can bend over .. What's yours?
Hard life, innit?It's just weird with elite community... we let by.
Game balance has been fdeved for years now. There's bugs introduced in to the game and we're just saying "but it's a big game"...
And Arx prices increase...
I mean... There's a limit for everyone how much they can bend over .. What's yours?
You meant probably, there is alwyas NMS, X4 or Star Ctizen will be.Oh well, there is always NMS, X4 or Star Citizen, enjoy!
If you couldn't play Elite Dangerous in a 1984 solo style, the playerbase would be a fraction of what it is today. The selling point of Elite, at least for me, is that I don't HAVE to be social. It's a game I can enjoy at my leisure, and share the experience with my friends when we happen to be gaming at the same time. There's a reason I don't play any MMO's, but Elite is my most played game since I bought it years ago.This no ranting, ED is a nice game, but for a decade Frontier has failed to make a MMO with medium to large sized group interaction. for a decade I was mocking it's the nicest MSPORPG, nices massive solo player online RPG. It has solo exploration, nice solo trading, community goals which is also not a driver for player player interaction, powerplay could be but isn't a driver for interaction, carriers, on paper a group asset, but nope. So what on earth should me make think colonisation facilitates medium to large size group interactions, that makes it desirable to daily join a squadron's discord with another 100 folks and participate in the sqadrons joint operations, listen to the leaders, puzzle out my own role in the ranks of the squadron oragnisation? I am not asking for a EVE Online clone, where you have thousands pilots flying under one banner. I know the tech under the hood of ED would not allow that. But the way ED is still able to be played in a 1984 Elite's solo style is really astonishing and not compatible with any meaningful social interaction. My expectation is super super low for a true MMO. I would appreciate it though if colonisation would facilitate a more complex builder system though.
You knew that when you bought the game - as did everyone else.But the way ED is still able to be played in a 1984 Elite's solo style is really astonishing and not compatible with any meaningful social interaction
EXACTLY this.With the way the game is designed, it permits solo players, semi-social players (like me - I have no desire to play with all & sundry) and fully 'sociable' players. A stroke of genius on FD's part, giving all players the opportunity to play how they wish.
Sure, but I think that choice will boil down to which type of settlement, and some partial control on where and the game will then generate the resulting outpost based on existing assets and procedural generation. Which is good, because that scales and creates predictable building blocks that we can be confident will place down and work as expected. The outposts all then basically 'fit' in the existing world of Elite.They said that player can decide what and where.