Colored/Textured fluid system

I would like to suggest something for the fluid.

Is it possible to have some colored fluid (blue by default to make "water", but green to make something like "lake full of poison", orange to make "lava", brown for "mud"). For exemple, if we want to create a volcano in the center of the park, we can fill the hole a the top with some orange colored water to simulate the lava.

Or better : different textures. (with the possibily to import our own)

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animated_lava_still_bright.gif

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Of course, it would be also possible to upload a static wall with "lava texture", turn to 90 degree, and place it inside the hole, covering the edges of the texture with rocks to "simulate" the effect (which we surely will do if we do not have different types of fluids), but I think a "colored/textured fluid system" would be much more powerful (and we would give free rein to our imagination)

[yesnod][up]
 
I think it is a great idea but I think they must wait with putting this in the game because there are more important things.
Not this again [sad]

Is it possible to stop with this phrase ... Please !
It's tiring ... [bored]

This is the category "Suggestions & Ideas" and not "Team Calendar Management"
Thank you ! [up]
 
it actually is a really great idea.

being able to create a lava river or something similar would add so much possibilities to the game. it would also look fantastic and would get me one step further in creating a monkey island them park. (lots of mud and swamp neeeded)

and its the first time ever i seee this idea so yeah its great [up]
 
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It depends on how realistic they want the environment to be. In real life they use lamps to light up the water to simulate lava for example they would use red and orange lamps. To be realistic then PC needs to have water that can be very reflective like that.

But of course you can also dye water in real life too to simulate for example green water in a mad scientist lab :)
 
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