]I think that the truth of this is very few people posting actually know what the technical issues are, if it were a simple matter FD would have done something about it and they haven't, which tells me it isn't so simple. For my part I barely ever use open mode any more, I find solo too 'sterile' so its group mode for me. I rarely engage in PvP and don't initiate it but when I do I enjoy the rush, in the last 2 out of 3 player encounters I had in open it ended up with the other player disappearing, on both occasions they were under 10% hull and although I cannot discount acts of God entirely it seemed 'a bit fishy' if you know what I mean. BTW I am no combat ace, I just fly a fully tooled up ship and pick my battles carefully after about 20 years of flying combat sims.
I think we are on for a long wait so far as a solution is concerned and I also suspect that it will prove to be controversial to many so expect rage threads when it does land.
Extreme lag happens almost all the time in Open, least it did in Lugh CZ's. Not sure if people disconnected or not, but I know at least once I lagged badly enough that my shield went from full shields to me being dead in a blink of an eye. Most of the time though it was just ships teleporting around or freezing in place.