Seems like both paths mean the combat is left.
Sandro implied in the last livestream that the number of authentic "ganks" in open was low. If c-logging from ganks occurs, it follows its frequency must be lower - meaning exceedingly few. Why whine?
So if were talking about non-gank (piracy, faction fights, or duels) c-logging, then we have to be clear about in-game consequences.
Piracy - c-logging makes this type of intended game mechanic -non functional. How can this type of pvp be distinguished from ganking or duels? (I'd say throw up a pirate flag and limit the engagements to targets with cargo). The commander exiting the fight through whatever means other than waking out should have a portion of their cargo auto-dumped at the engagement site (proportional to the damage taken).
Faction fights - if were talking about CG blockades, it seems to me this is an RP thing. Does it have a significant BGS implication? I don't understand the mechanics enough to see how c-logging has a big impact on the BGS, or PP Merits. If clogging does not have a big impact on these game-relevant factors, why whine?
Consensual duels - I assume most of these are recorded. Isn't it more fun to shame a defeated c-logger online than to actually crush them to goo? This isn't Dark Souls where you actually get something for killing them.
If complaining about c-logging is really about the morality of rage-quitting / cheating after interaction, come on --- really? This is a video game.
Sandro implied in the last livestream that the number of authentic "ganks" in open was low. If c-logging from ganks occurs, it follows its frequency must be lower - meaning exceedingly few. Why whine?
So if were talking about non-gank (piracy, faction fights, or duels) c-logging, then we have to be clear about in-game consequences.
Piracy - c-logging makes this type of intended game mechanic -non functional. How can this type of pvp be distinguished from ganking or duels? (I'd say throw up a pirate flag and limit the engagements to targets with cargo). The commander exiting the fight through whatever means other than waking out should have a portion of their cargo auto-dumped at the engagement site (proportional to the damage taken).
Faction fights - if were talking about CG blockades, it seems to me this is an RP thing. Does it have a significant BGS implication? I don't understand the mechanics enough to see how c-logging has a big impact on the BGS, or PP Merits. If clogging does not have a big impact on these game-relevant factors, why whine?
Consensual duels - I assume most of these are recorded. Isn't it more fun to shame a defeated c-logger online than to actually crush them to goo? This isn't Dark Souls where you actually get something for killing them.
If complaining about c-logging is really about the morality of rage-quitting / cheating after interaction, come on --- really? This is a video game.