Compromised Navigation Beacons vs Controlling Factions

My faction's home system has a CNB.

A long, long time ago we took the system from a Corporation and the CNB remained (We are also Corp). We have been in and out of two lockdowns, but that hasn't changed anything either. The CNB has been here for at least three years or som with no change at all. For that, we are actually grateful. The bounty hunting there is tasty!
 
My faction's home system has a CNB.

A long, long time ago we took the system from a Corporation and the CNB remained (We are also Corp). We have been in and out of two lockdowns, but that hasn't changed anything either. The CNB has been here for at least three years or som with no change at all. For that, we are actually grateful. The bounty hunting there is tasty!

Do you mind telling me the system? I'd like to add it to my list if I don't have it already.

I've embarked on a census of all the CNBs from mr.Gr3y's list along with some other ones I found and combined in my list. I'm updating my spreadsheet as I go with the current status of the CNBs. Furthermore, I've added a stats sheet, which will update automatically as I update the main one.

On the face of it, low and medium security systems appear to host the most CNBs, but I'll need to check whether that's just simply because those are the most common security types in the bubble. Corporate governments are also over-represented; again this might just be how the bubble is weighted and nothing to do with CNBs themselves.
 
Lockdown ended today, first reports say it CNB stayed "normal". So one less CNB for the list.
Mabye tick takes a bit till sec level goes down after lockdown?
 
from experience I can confirm that ongoing murder campaigns by cmdrs do not seem to flip NBs to CNBs.

Perhaps there is a hidden nefarious activity bucket that fills.
 
Eta Crucis (2018-01-24)
- Democracy
- Current State: None
- Federation
- Population: 125,032
- Medium Security
 
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Lockdown ended today, first reports say it CNB stayed "normal". So one less CNB for the list.
Mabye tick takes a bit till sec level goes down after lockdown?

We had the same experience. During Lockdown the (previously) CNB was 'normal.' Immediately after the Lockdown ended it was still just a Nav Beacon. Interestingly, although the System State was 'None, Recovering Lockdown', the GalMap still showed the System State as 'Lockdown'.

Now, nearly 18 hours later, the Nav Beacon is again Compromised. Some things just seem to take a while to work through.
 

Jane Turner

Volunteer Moderator
Lockdown does temporarily change security state (raised) to assuming there is some hidden security rating figure that spawns CNB's you can imagine circumstances where lockdowns flip the status of the beacon
 
Lockdown does temporarily change security state (raised) to assuming there is some hidden security rating figure that spawns CNB's you can imagine circumstances where lockdowns flip the status of the beacon

Now I have to ask again - the Lockdown only increases the Security as in that there are more ships flying in SC, yet not showing a change in the System info itself (Low raised to Medium etc.) correct?
 
Now I have to ask again - the Lockdown only increases the Security as in that there are more ships flying in SC, yet not showing a change in the System info itself (Low raised to Medium etc.) correct?
Will keep an eye on that.

Effects of Lockdown:
- Sec level increased
- More authorities ships
- Checkpoints spawn
- Some station sercives locked (Comodities, Crew, Outfitting, ZERO missions)
 
yet not showing a change in the System info itself (Low raised to Medium etc.) correct?
I'm reasonably sure that Low, Medium and High are all fairly broad bands, so a "raise security" effect might push a Medium to a High, or it might just invisibly [1] push a Medium to a slightly more secure Medium.

[1] You might be able to pick something up statistically by looking at combat ranks, ship compositions, and response times of system authority. I've never tried...
 
Will keep an eye on that.

Effects of Lockdown:
- Sec level increased
- More authorities ships
- Checkpoints spawn
- Some station sercives locked (Comodities, Crew, Outfitting, ZERO missions)

And let's not forget that it should disable Black Markets for the duration as well. But that doesn't always work as intended...
 
Ok, I have finished a complete survey of over 300 known locations for CNBs and collated some statistics.

Security Levels:

It is absolutely not true that an system with a security level of Anarchy cannot have a CNB. Of the 10 that were either previously known or that I discovered, 4 of them were active CNBs. Only one of these systems was "special" (Nastrond), the other 3 looked like ordinary systems. That said, they are the least common type to have CNBs after High Security.

I only had 3 in my survey list that were High Security: none of these had active CNBs when I visited them. Given the fact that there were very few High Security CNBs even reported makes me think that a High Security system simply won't have a CNB, or will quickly lose it. I'm guessing that the ones I have likely changed to High Security since they were first reported.

Low security systems are the most likely to have CNBs: compared to the total number of low security systems in the entire galaxy, they are over-represented in the list of active CNBs (by about 1.6:1). This would make sense thematically.

Governments:

Corporate systems have the most CNBs by total figures, but compared to the number of total corporate governments in the galaxy, in terms of percentages they are not more likely than any other type to have a CNB. Corporate governments are the most populous in the galaxy, making up over a third of the total.

While it is hard to be confident of some of the statistics due to the low numbers involved for some government types (Galaxy-wide as well as in the CNBs list), it does seem that Confederacy type governments are over-represented for active CNBs. Communism and Feudal types also seem over-represented, but the low numbers available decrease the confidence in that assessment.

Allegiance:

Federation systems seem to have the highest chance of having a CNB, followed by Alliance systems, then Independents, with the Empire being the least likely. Given how close the figures are though I personally wouldn't weight allegiance in any predictions of where a CNB will spawn just yet.

If there are other questions you'd like to ask of the statistics, let me know.
 
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Nice work. I have not iced that CNBs can flip a lot. They become uncompromised, so I take them off the list only for them to flip back a little while later. Great idea to look for what causes them. I always found though that they do mostly occur under anarchy governments but I never actually tested empirically

If anyone ever needs any help processing the large data files in ED, I would gladly help. I am always practising with them, finding the smallest planet s, the biggest pristine metallic rings, the most valuable systems to scan... and so forth.
 
My next target of analysis is whether system populations have any correlations to CNBs.

In the meantime, if anyone is interested in playing with the BGS to see if they can create a CNB, here are the systems that were known to have a CNB but don't have one any longer:

26 Draconis
Amahutii
Anagori
Avanty
Balante
Cauac
Choth
Ekono
Glutia
Gullapites
Herz 10688
Hez Pei
HIP 14001
HIP 17675
HIP 6551
HIP 6772
HIP 8807
Hiralangi
Hyades Sector JO-P b6-3
Jadimo
Julung
Kartam
Kini
Kongkomisso
Kunbuluan
Lacaille 9352
LFT 1748
LHS 3713
LP 98-132
LTT 14094
LTT 464
Mahlina
Manarato
Mong Kung
Morta
Murungh
Ngoma
Nogatas
Olelbis
Onya
Pyemmairre
Seshenghus
Setet
Supen
Theotokos
Thetis
Uru
V780 Tauri
Venet
Vesuvit
 
My next target of analysis is whether system populations have any correlations to CNBs.

In the meantime, if anyone is interested in playing with the BGS to see if they can create a CNB, here are the systems that were known to have a CNB but don't have one any longer:

....

Pyemmairre and Julung have both been taken over by a player supported Anarchy faction, within the last month or so. If that's of any relevance.
 
Pyemmairre and Julung have both been taken over by a player supported Anarchy faction, within the last month or so. If that's of any relevance.

Any idea what factions were in control before?

Edit: It's of note because the list I took them from mentioned them as having an active CNB while being an anarchy government. Nastrond is in a similar position though, the anarchy faction there is backed by a player group too as far as I know.
 
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