I'm currently engineering a highly modded Conda for deep exploration. This is an old build I used, but since I haven't played for 2 years all my mods are legacy and since I have to fix that anyway, I decided to completely remake it.
My current build has 6D thrusters with no mods and 5D distributor with engine focused mod. However I am not entirely satisfied with handling and turning, also landing on anything higher than 1.5G is a tricky business. I plan to apply dirty drives but before I do that I am considering if I should change the thrusters first. I am however relucant to do it as it means more mass, thus less jump range.
So the question really is: does DD modding improve handling in any significant manner or should I go for 6A or 7D and THEN mod it? I am considering 7D as alternative as it's a bit lighter than 6A but I am not certain how good it will be in "oh !" situations if I ever need to abort landing and boost away. What are your thoughts?
Current build: https://s.orbis.zone/3_tr
Please note that not all engineering is complete, mostly due to lack of materials.
My current build has 6D thrusters with no mods and 5D distributor with engine focused mod. However I am not entirely satisfied with handling and turning, also landing on anything higher than 1.5G is a tricky business. I plan to apply dirty drives but before I do that I am considering if I should change the thrusters first. I am however relucant to do it as it means more mass, thus less jump range.
So the question really is: does DD modding improve handling in any significant manner or should I go for 6A or 7D and THEN mod it? I am considering 7D as alternative as it's a bit lighter than 6A but I am not certain how good it will be in "oh !" situations if I ever need to abort landing and boost away. What are your thoughts?
Current build: https://s.orbis.zone/3_tr
Please note that not all engineering is complete, mostly due to lack of materials.