"Console development continues behind the scenes with an Autumn release still on schedule"

Recently with all the developments and news on consoles haven't had much chance to keep up with Elite content on youtube lol. Came across this the other night nice to see were still remembered by the big hitters. Console bit 02:43 onwards...
o7 and a Happy New Year to all even the peeps on pc (Kidding) 😜

Source: https://youtu.be/-1D6qCcCSjg

ObsidianAnt is absolutely right, once again. The refusal to talk about it at all is baffling.
 
The refusal to talk about it at all is baffling.

The need for weekly reassurance is even more baffling.

So...In the last 2 weeks, while on vacation, they stopped mentioning, on a weekly basis, that there are no news about console version and they keep working on fixing EDO on PC with Update 10 and Update 11 in the works.

Doom?!
 
The need for weekly reassurance is even more baffling.

So...In the last 2 weeks, while on vacation, they stopped mentioning, on a weekly basis, that there are no news about console version and they keep working on fixing EDO on PC with Update 10 and Update 11 in the works.

Doom?!
When O Ant was talking in his content, it was more the message hasn't changed in a long period, there's no indication of progression. Unless of course we rely on assumptions, suppositions and opinions from cmdrs who also don't work for frontier and are essentially guessing from what is being relayed to Pc cmdr's. Essentially at this stage Frontier are the only peeps who know and as highlighted from content are unwilling/unable to give any indication of said progression, happyness is very hard to quantify and is open to personal bias and assumptions also.... o7
 
there's no indication of progression.

I'd say the fact that EDO will reach U10 - which is advertised as performance and bug fixes Update - plus Update 11 also announced, is an obvious indication of progression in their quest of fixing EDO on PC.

And while i do think they're closing on it (performance definitely is better now in U9 than it was at launch), still EDO is in no way ready for PS4/XB1
 
I'd say the fact that EDO will reach U10 - which is advertised as performance and bug fixes Update - plus Update 11 also announced, is an obvious indication of progression in their quest of fixing EDO on PC.

And while i do think they're closing on it (performance definitely is better now in U9 than it was at launch), still EDO is in no way ready for PS4/XB1
No offence meant but you are basing that progression on an undefined/undefineable end point as has been said allot on here "frontier don't even know" so how can that progression be measured. Also again it's difficult to ascertain how far away console development is as there are no current/visable plans for console as to what will need to be done to get it to work, as in potentially what will be cut to make it work. Edo as is now on pc may bare no relation to what's planned for console, the current additions may have pushed Edo over the threshold as to what is achievable on the console version. As said previously it's all suppositions and guesses based purely on pc development which may not necessarily be what is "ported" to console until there is clearer information /progress given nobody can say with any degree of certainty what may happen with the console platforms. Just to say not trying to be argumentative just devil's advocate o7 buddy
 
I'd say the fact that EDO will reach U10 - which is advertised as performance and bug fixes Update - plus Update 11 also announced, is an obvious indication of progression in their quest of fixing EDO on PC.

And while i do think they're closing on it (performance definitely is better now in U9 than it was at launch), still EDO is in no way ready for PS4/XB1
Yep, what Northpin has said above is the answer. Consolers won't like it as the answer because consoles aren't specifically mentioned but fixing the darn thing on PC first is the only real way forward.
 
Edo as is now on pc may bare no relation to what's planned for console, the current additions may have pushed Edo over the threshold as to what is achievable on the console version.

What do you mean?

Nothing that was "added" to EDO since launch that has anything to do with the required optimization needed for EDO to work on consoles
All the optimization is done by a different team (at engine level) than the work for additions (megaship interiors, new srv, carrier interiors) - which are assets that work with the previously mentioned engine.
And any optimization already done, will also work on consoles - the navmesh in settlements, the gfx fixes (like culling etc) will also work on consoles.
Everything was done at engine level - same engine that will be used to put up the Console version once the engine is able to deliver the required level of performance needed for Consoles.

What (mildly) bugs me is EDO seemingly repeating Frontier: First Encounters failed launch, with the game being launched in an obviously unfinished state.
But if First Encounter launch was rushed/forced by the Publisher company GameTek, now Frontier is their own publisher so they basically did it to themselves.


Frontier are yet to define or quantify in any what at all what "fixing Odyssey on PC" consists of, and so there is no answer... ✈️

Not like there is any requirement for them to do so.
I mean, ultimately the consolers never payed for EDO - so FDev is not forced to deliver a console version for EDO (they said they will, but it's not contractually binding in any way)
 
Not like there is any requirement for them to do so.
I mean, ultimately the consolers never payed for EDO - so FDev is not forced to deliver a console version for EDO (they said they will, but it's not contractually binding in any way)

There is absolutely a requirement. It's not just a console specific issue either. What about the people - myself included - who pre-ordered the Odyssey DLC for PC?

We deserve to know what constitutes that DLC being 'fixed' / 'brought up to snuff' (in the words of Frontier).

Granted, the lack of clarity around this matter does cloud apperception of the console release, as it's apparently a pre-requisite, but it's not specific to it, and that lack of information is ... baffling.
 
Not like there is any requirement for them to do so.
I mean, ultimately the consolers never payed for EDO - so FDev is not forced to deliver a console version for EDO (they said they will, but it's not contractually binding in any way)
No requirement, but if Frontier are unwilling to put any sort of definition to when good enough is good enough, it increasingly looks like an excuse to fob off interested parties.
 
Last edited:
It is odd that after 6 months and 4 updates since consoles were delayed Frontier hasn’t offered any insight into what they think the future looks like for consoles. You would think that if the console community were important to them, they would find something that could be shared that says we’re all still together in this. Instead we get more and more exasperated replies of “no news”. They’re so tired of saying it now that they’ve just plugged it into a footer on EDO communication. What I also find baffling is that PC CMDRS would not be content with no updates/status (we now have monthly dev updates because of them) but take every opportunity to reiterate the same Frontier statement from July.

Yes, we know EDO is not ready for consoles.

No, we’re not asking for a release date.

All anyone has been asking for is clarity on what the future gameplay looks like for consoles. I realize that Frontier won’t answer that question. After 6-months, 4 updates, and at least 2 more to come you would think they’d make an effort to give an answer.
 
It is de rigueur for Frontier to remain tight-lipped about it's on-going plans.

Take space legs for example. How much clamouring was done by this community and how many forum pages furiously typed. Did they even acknowledge they were working on it? Not once. They had indeed been working on it for a long, long time. Yet they chose to keep their powder dry.

One can only hope they are doing the same with consoles. Quite why they do so is only known to themselves.
 
Back
Top Bottom