I told David I respect him for his comment if you read back and no I won't flame. But im done. It was a good run but time for me to move on.Please keep your responses civil.
Obnoxious/abusive posts will be removed.
I told David I respect him for his comment if you read back and no I won't flame. But im done. It was a good run but time for me to move on.Please keep your responses civil.
Obnoxious/abusive posts will be removed.
Until the code base is merged into Odyssey.You can continue playing Horizons content on console.
If they had made this announcement with the offer of a “full” save transfer and a discounted or even free Horizons license they could have kept a fair few players.We need to transfer accounts to PC.
That worked so well for the macOS version.Just for those acting as if they're destroying everything relating to consoles...
The console versions aren't being shut down and destroyed, they're just not going to get Odyssey and/or the 4.0 client. It sucks, yes, but you can still continue to play Horizons.
Odyssey and HorizonsOne last question
WHICH SECOND CODE YOU ARE TALKING? The game was a 1 to 1 port but yeah who cares now.
Likely they don't want to tread the same path that has concluded thusly.Thanks
As a side note, it's a shame that you guys can't give any details on why you have made this decision. But I understand Frontier's reluctance to discuss it.
Greetings Commanders,
Elite Dangerous is a game close to my heart.
It’s no secret that Odyssey’s launch was less than ideal, including the need to split the PC/console player base to focus on a PC-only launch. Since Odyssey’s release in May 2021, we have worked tirelessly to improve the Odyssey experience on PC, and whilst we have made great progress there is still more to be done. We have been supporting the pre-Odyssey and post-Odyssey codebases since.
Over the last several months, we have been wrestling with the best way to move forward, and it is with a heavy heart we have decided to cancel all console development. We need to be able to move forward with the story of the game, and in order for us to do this we need to focus on a single codebase. Elite Dangerous will continue on console as it is now together with critical updates, but we will focus on new content updates on PC on the post-Odyssey codebase.
We appreciate this news is not what our console community were hoping for. This was not an easy decision to make, but it was made with the long-term future of Elite Dangerous in mind.
That worked so well for the macOS version.
Odyssey and Horizons
Horizons and Odyssey, you do realise the PC codebases will merge right?One last question
WHICH SECOND CODE YOU ARE TALKING? The game was a 1 to 1 port but yeah who cares now.
The Mac version was stuck on the base game for over two years before being dropped, so not too bad I'd say.That worked so well for the macOS version.
I assume the given the game is effectivly dead Frontier will stop selling Arcs and other micro transactions to players
He spoke about the consoles as an second source, but it’s the normal way to decline everything.Horizons and Odyssey, you do realise the PC codebases will merge right?
Yes it had plenty of time to wither on the vine.The Mac version was stuck on the base game for over two years before being dropped, so not too bad I'd say.