This is the bit that really interests me, many folks have way better rigs than me and have poor performance, even on foot im not getting much of a slow down.
Can it be due to area/region, quality of broadband? im no techy so genuinely interested.
O7
I think first we need to clarify what we deem "poor" or "good", and I guess this is quite subjective. I run the game at max settings and at 1440p without the FSR garbage (gives me eye due to aliasing/blurring). Given how the game looks like, the objects on display, the geometry complexity, shadows and shaders, the game should always hit 60fps in all areas
at a minimum - but it doesn't.
Given that performance barely improves when I reduce graphics settings (one of the reasons I keep it on Ultra) it seems I'm CPU limited. There's not much I can do about it until FDev optimise the game further. And they did make progress - but merely from "absolutely disastrous" to "it's ok I guess, some of the time". Maybe specific hardware combos yield better results despite on paper being weaker overall... who knows why but FDev (and even they don't seem to be able to work it out).
Others might draw the line at 30fps at lower settings on the same hardware. Since prettier, more complex games I own achieve better graphics
and higher performance that suggests to me that I'm not completely unrealistic here though.