And, the UI.Performance and lighting being two big ones.
And, the UI.Performance and lighting being two big ones.
It's an opinion, and you're entitled to yours, but my opinion is that the current Odyssey UI is better than Horizons.And, the UI.
So how do you explain titles which are mostly positive and above?Don't forget that these reviews are biased, as unhappy players are much more likely to go post something.
Have you ever heard of type ratings on aircraft? They don't make changes to type certifications lightly, for just that reason.It's an opinion, and you're entitled to yours, but my opinion is that the current Odyssey UI is better than Horizons.
Horizons UI isn't good, it was just familiar. The UI that odyssey launched with included some glaring issues that rightly got dumped on, but there was potential there. In the months that followed launch the issues have been fixed, and what we have now has a much better flow than Horizons once you get to know it.
No surprise there...I do not like flying an IPad.
Is it so wrong to ask someone to reassess their own opinion? Or would you prefer to just continue running the same program until a new one is loaded an executed?And of course your opinion is only valid opinion in the whole world. If somebody doesn't think Odyssey is the best thing since sliced bread, it HAS to be hateful spite. No other possible explanation.
Paid shills and white knights most probably. /sSo how do you explain titles which are mostly positive and above?
No, luckily I never said that.Is it so wrong to ask someone to reassess their own opinion? [...]
Only a long series of point-by-point rebuttals of each review disliked by you might persuade them...Is it so wrong to ask someone to reassess their own opinion?
Truth is, there are two kind of players on Elite: those who look for a game and those who look for an experience. Those who look for a game want content and game mechanics, and will always be frustrated by the reality of Elite, while those who look for an experience will never really understand why the former complain all the time. That dosen't mean they don't see the issues or long for the improvements to be made, simply, they don't bother too much thinking about it because to them, simply flying in their ship, land somewhere, walk around an abandonned settlement, take a few shots, , take a tour on the SRV, get back to the station, land, go to the bar, watch the view through the bay window, well, all there mundane things are enough to make them happy, they simply like being "part of", "in" that universe. Gamers don't understand that, so communication between the two groups is basically impossible, which dosen't mean one is right and one is wrong, no: they simply have different expectations.Yeah, that will convince people that you represent the reasonable side of the argument.![]()
Funny, because in my experience the most complaints I see about ED are people who dislike the icnreasing "gameifiication" of it. Like the seeming need to turn everything into some kind of minigame regardless of it narratively fitting within the experience, etc. Which rather suggests a more balanced perspective that Frontier are trying to do it all and not succeeding as well as they could at a lot of that, displeasing both kinds of players when any particular thing stands out as detracting from their preferred type of experience.Truth is, there are two kind of players on Elite: those who look for a game and those who look for an experience. Those who look for a game want content and game mechanics, and will always be frustrated by the reality of Elite, while those who look for an experience will never really understand why the former complain all the time. That dosen't mean they don't see the issues or long for the improvements to be made, simply, they don't bother too much thinking about it because to them, simply flying in their ship, land somewhere, walk around an abandonned settlement, take a few shots, , take a tour on the SRV, get back to the station, land, go to the bar, watch the view through the bay window, well, all there mundane things are enough to make them happy, they simply like being "part of", "in" that universe. Gamers don't understand that, so communication between the two groups is basically impossible, which dosen't mean one is right and one is wrong, no: they simply have different expectations.
But the thing is, Frontier clearly sees Elite as an experience, the famous "personal narratives", so my friendly advice to those who want a game would be to accept that reality and simply move on, because they will probably never be happy playing Elite (unless Frontier changes course and adds scenarios DLCs in the future, which might happen but it won't be tomorrow...).
I just took your logic and applied it in reverse. And you were the one putting words in my mouth.No, luckily I never said that.
I never said that at all. At what point do I have to stop having to repeat it, and who is saying that I am? I still stand by my response, what is wrong with asking someone to reassess their opinion? Especially in light of new information?And of course your opinion is only valid opinion in the whole world. If somebody doesn't think Odyssey is the best thing since sliced bread, it HAS to be hateful spite. No other possible explanation.
I think, and stated multiple times, that it's possible, and probable, too, I'm not sure what your point is? Because you're actually agreeing with me.I just think it's possible that some people would still review it negatively for valid reasons other than simple hate.
I was referencing from a previous exchange with the poster:Yeah, that will convince people that you represent the reasonable side of the argument.![]()
Try a word by word Tireless Rebutter method.Sorry, didn't realize until now that you were in my ignore list.
I just took your logic and applied it in reverse. And you were the one putting words in my mouth.
View attachment 299193Console Update
the point isn't just that they are a business after the bottom line, it's that this is the most obvious motivation for why there was an info blackout and why the decision to tell everyone of console Odyssey being cancelled was delayed until the impact to sales was minimized. Bizarre. Most...forums.frontier.co.uk
I never said that at all. At what point do I have to stop having to repeat it, and who is saying that I am? I still stand by my response, what is wrong with asking someone to reassess their opinion? Especially in light of new information?
I think, and stated multiple times, that it's possible, and probable, too, I'm not sure what your point is? Because you're actually agreeing with me.
I was referencing from a previous exchange with the poster:
Console Update
the point isn't just that they are a business after the bottom line, it's that this is the most obvious motivation for why there was an info blackout and why the decision to tell everyone of console Odyssey being cancelled was delayed until the impact to sales was minimized. Bizarre. Most...forums.frontier.co.uk
View attachment 299190View attachment 299191View attachment 299192
Or do you think it's reasonable to be expected to answer OP's question in less than four lines*? Make your own mind up as to who's reasonable or not; either or, or both. o7
*yes, it's five in the screencap.
Apparently the discussion except your choice screengrabs got deleted anyway.[...]
I was referencing from a previous exchange with the poster:
[...]
I always enjoy a post like this. After explaining that neither expectation is right or wrong, the post finishes by explaining precisely why one of the expectations is wrongTruth is, there are two kind of players on Elite: those who look for a game and those who look for an experience. Those who look for a game want content and game mechanics, and will always be frustrated by the reality of Elite, while those who look for an experience will never really understand why the former complain all the time. That dosen't mean they don't see the issues or long for the improvements to be made, simply, they don't bother too much thinking about it because to them, simply flying in their ship, land somewhere, walk around an abandonned settlement, take a few shots, , take a tour on the SRV, get back to the station, land, go to the bar, watch the view through the bay window, well, all there mundane things are enough to make them happy, they simply like being "part of", "in" that universe. Gamers don't understand that, so communication between the two groups is basically impossible, which dosen't mean one is right and one is wrong, no: they simply have different expectations.
But the thing is, Frontier clearly sees Elite as an experience, the famous "personal narratives", so my friendly advice to those who want a game would be to accept that reality and simply move on, because they will probably never be happy playing Elite (unless Frontier changes course and adds scenarios DLCs in the future, which might happen but it won't be tomorrow...).