I'd love to see some indication about what stats items affect. Two Point Hospital does a great job of this. For example, on a bench, there's a little tooltip that says "Adds to guest energy when used". Some items are obvious, like those benches, but others are more obscure. Does the coffee shop only satisfy the "drink" need, or does it also contribute to the "energy" need? I would guess that it does, but I don't actually KNOW. It's hard to make informed management decisions without knowledge of the systems of the game.