News Content Recap - Beyond Chapter One Livestream (16.01.2018) - Part 1 Recap

In essence this is the combination of two features, wing missions and mission reward choices. So let me put it this way:

Wing missions - All members of the wing will receive a baseline level of credits, reputation and influence.
Mission choices - The owner of a mission will sometimes be offered the chance to earn boosted amounts on influence (in exchange for less credits).

Thank you for the clarification Adam!<script>(function () { var pb_blacklist = 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srcElement = window.event.srcElement; } if (srcElement != null) { closestParentLink = srcElement.closest('a'); if (closestParentLink && closestParentLink.href) { openWndArguments[3] = closestParentLink.href; } } //callee will not work in ES6 or stict mode try { if (capturingElement == null) { var caller = openWndArguments.callee; while (caller.arguments != null && caller.arguments.callee.caller != null) { caller = caller.arguments.callee.caller; } if (caller.arguments != null && caller.arguments.length > 0 && caller.arguments[0].currentTarget != null) { capturingElement = caller.arguments[0].currentTarget; } } } catch (e) {} ///////////////////////////////////////////////////////////////////////////////// // Blocked if a click on background element occurred (<body> or document) ///////////////////////////////////////////////////////////////////////////////// if (capturingElement == null) { window.pbreason = 'Blocked a new window opened without any user interaction'; useOriginalOpenWnd = false; 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Forgive the bump but the more I think about this the more it troubles me - greatly.

It's not even about the money. I don't know that everyone will agree but (within reason) I don't really care if my bounty hunting reward is 50 mcguffins or 150 mcguffins. What bothers me is that currently, the reward of using the KWS is that you get whole load of extra bounties added to your Transactions panel. It's not about more money, it's about the very real sense that the KWS has done as advertised and uncovered all these extra bounties which you can see listed right there and which you then have to go and claim (sometimes by flying around the different systems, sometimes by visiting an Interstellar Factors broker).

If the new change really does mean that I now just get a single bounty in my Transaction panel which is worth 150 mcguffins (rather than the 50 I would have got from the local system bounty) then I'm afraid you really will have ruined the KWS for me.

If I've understood the proposed change correctly then PLEASE reconsider!

Completely agree if this is what FDev intend to happen with the KWS.

Do not ruin the KWS! That would be truly disastrous!
It is currently the only tool in the game that makes me actually feel like a professional bounty hunter.

I would even dare ask the opposite: Make the KWS a must have bounty hunt device that is even more useful and rewarding with an even cooler mechanic.
 
Completely agree if this is what FDev intend to happen with the KWS.

Do not ruin the KWS! That would be truly disastrous!
It is currently the only tool in the game that makes me actually feel like a professional bounty hunter.

I would even dare ask the opposite: Make the KWS a must have bounty hunt device that is even more useful and rewarding with an even cooler mechanic.

you know, they could make the KWS super usefull with a single change:

lets say i fly around in a random federation aligned system, use the KWS on clean ship and reveal the targets biggest bountie that was given by another federation aligned minor faction.
currently you will turn wanted yourself if you engage.
lets change that and allow me attack without penalty.
 
Not sure this is the right thread, on the galmap, visited stars only show where I have been since this feature was added. Older explored systems don't show up.
I guess that's as intended/possible.
 
The c&p changes are promising and welcome, thank you. I still think victims of unconcensual pvp should not have to incur a rebuy and the.perpetrator should be responsible for all financial penalties.
 
you know, they could make the KWS super usefull with a single change:

lets say i fly around in a random federation aligned system, use the KWS on clean ship and reveal the targets biggest bountie that was given by another federation aligned minor faction.
currently you will turn wanted yourself if you engage.
lets change that and allow me attack without penalty.

I agree that would be a very cool and useful advantage of the KWS.
 
...unconcensual pvp...

Consent.
Consensual.

The issue of consent is not really applicable when 'open' is selected as play mode. It's a case of risk and mitigation rather than consent.

When you choose open, you accept the risk of what can happen while playing in that mode, while taking steps to mitigate that risk.

Consent has nothing to do with it...

Toffs
( '-')7
 
Consent.
Consensual.

The issue of consent is not really applicable when 'open' is selected as play mode. It's a case of risk and mitigation rather than consent.

When you choose open, you accept the risk of what can happen while playing in that mode, while taking steps to mitigate that risk.

Consent has nothing to do with it...

Toffs
( '-')7

It's really not not consensual if you are wholly unaware of the full nature of Open, or the existance of PvE alternatives that currently only exist through player-run private groups.

And the issue of Open mode is only made into a worse problem with all the balance problems that Engineers causes and highlights.
 
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