I came to play again after a year or two of a break from the game and the state of the coop is still VERY poor.
Some ideas that could improve it would be:
1 - Ability to share ANY mission with wing/crew, spliting the rewards. The shared missions could spawn increased/harder enemies.
Atm the wing missions sometimes are difficult to get (RND) and they are... very very basic.
2 - Option to give a friend credits and modules. Its a multiplayer game and I feel I'm playing alone instead with my friend.
3 - Possibility to use the AFMU and Synthesis for the gunner. This would give the role more things to do while releasing the inconvenience of dealing with clunky menus during a fight.
4 - Distribute the materials/data collected to all crew members, maybe a random chance or wathever system.
5 - Replicate the Helm HUD to the other crew members. They can't see anything from inside the ship. These little things adds up to the whole experience.
Its imposible to progress while you're a gunner/figther crew.
Some ideas that could improve it would be:
1 - Ability to share ANY mission with wing/crew, spliting the rewards. The shared missions could spawn increased/harder enemies.
Atm the wing missions sometimes are difficult to get (RND) and they are... very very basic.
2 - Option to give a friend credits and modules. Its a multiplayer game and I feel I'm playing alone instead with my friend.
3 - Possibility to use the AFMU and Synthesis for the gunner. This would give the role more things to do while releasing the inconvenience of dealing with clunky menus during a fight.
4 - Distribute the materials/data collected to all crew members, maybe a random chance or wathever system.
5 - Replicate the Helm HUD to the other crew members. They can't see anything from inside the ship. These little things adds up to the whole experience.
Its imposible to progress while you're a gunner/figther crew.