Well, I’ve just read the last 19 pages. Now I’ll ask the question that I expected (from the thread title) would be answered on the first page.
What really gets me about the fss (I’ll ignore here the pointless and tediously long time to resolve geo/biological signals!) is the actual scan mechanism with a hotas/hosas. I have the tuning bound to the hotas throttle or left stick Y axis; no real problem, it’s quite quick to tune into the signals I’m interested in. What gets my goat is the yaw speed around the signal space. I have pitch bound to right stick Y axis without any issue but the yaw bound to the X axis is slooowwwww!!! I look with envy at the yaw speed that Will gets in the FD livestreams using a gamepad. It seems to be that the fss was designed primarily for gamepad/mouse users, who have several parameter optimisations available (sensitivity, power curve...). So does anyone have a way to get round this issue?
The horizontal & vertical control speeds are cumulative so try to move diagonally. I agree it seems to have been designed with a gamepad in mind, I use a Hotas too.