Ok, it seems only myself and one other user (so far) has noticed, and taken offence to one of the new SFX. Generally, the sound is much improved, as is the overall performance of the game...but this sound, this overpowering little sound is absolutely doing my sweed in. I dont know what it's signifying, it happens radomnly it seems, sometimes happening every 2-3 seconds. Ive captured it in the below vid @45 seconds, and throughout the video....please, can anyone find in the changelog(I cant) what this new SFX is???? That way, at least I could pettion ED for it to be changed. Cheers commanders.
https://www.youtube.com/watch?v=50lcHFkPJ_g&feature=em-upload_owner
The plopping sound indicates a new or a lost contact on the radar. It's driving me mad...
Why? I seriously don't get it. You don't have to play it, you can just ignore it!
Well mine only showed up since 1.4![]()
..can someone confirm if my friend with the Xbone can play with me on the PC?
same thing here, i'm really courious![]()
In 1.4 we're seeing the 10 CR repair fee showing on the main Starport Services summary, but in 1.3 I was already seeing a 10 CR charge for Paintwork which I couldn't pay to remove. (Paintwork showing as 99%. Could change it to 100% but couldn't repair.)
It remained there even after clicking on Repair All on the home screen.
NVM, i found it in the main start menu ingame now... But can someone confirm if my friend with the Xbone can play with me on the PC?
I am dismayed by this change!!
I have been interdicted EVERY time between Ackerman and Cleve Hub this evening BUT WORSE THAN THAT I found it IMPOSSIBLE to evade interdiction usong the Escape Vector.
Previous to this update I have managed on most occasions to use the Escape Vector to evade interdiction BUT NOW it is IMPOSSIBLE!!
PLEASE go back to the previous settings where the battle was tough and could last a while but escape was achievable!
The new setting is NOT fair and is now weighted for to much in favour of the interdictor