Create two versions of Open: One each for PvP (Enabled) & PvE (PvP Disabled)

Are you sure? In a recent thread started by a new player who wants to play in Open, there was lots of good advice (from other PvE players on how to navigate Open safely), but also the fully expected 'Block everyone with an FSDi' and these gems..

"Starbrow said: Open Play is basically PvP server. Why would you go there, as a new player? Of course you will get PKed on every corner. No one go's there solo."
(note: after being called out this poster edited their posts and changed their forum name)

And...

" You can gear up, skill up, hiwake away from where you intended to go - but there really is no Open PVE in Elite Dangerous.
...
The last 5 times I have logged in engaging in PVE activities in Open, I have had a pvp encounter
."

It may not have appeared in this thread (yet), but it's always out there.
Yes, but that's my point. It's PvPers claiming that, not PvEers complaining about it.
 
Players who prefer PvP need player targets. The same cannot necessarily be said of those who prefer PvE as they may completely eschew PvP. How can those needs be balanced?
Dunno, honestly. At least not in the current iteration of ED. I like to quote EVE because, well, I like EVE despite its shortcomings (if it managed to somehow integrate flight mechanics, visual and sound design from ED it would be incredible). It has a single instance and the people who just want to PVE seem to do just fine. So it's possible - though I figure ED will never go in that direction so it's a moot point and I'm back to square one.
 

Robert Maynard

Volunteer Moderator
I like to quote EVE because, well, I like EVE despite its shortcomings (if it managed to somehow integrate flight mechanics, visual and sound design from ED it would be incredible). It has a single instance and the people who just want to PVE seem to do just fine.
I expect a not insignificant number of players of this game have played EVE, just as I suspect that a not insignificant number of players of this game would not give EVE a second glance after having read about some of the player behaviours that the developers of that game seem to facilitate.

While players can PvE in EVE, I strongly suspect that they have to tolerate PvP in doing so. There's no requirement to tolerate in-the-same-instance PvP to play this game as there's no requirement to instance with another player to play, enjoy and affect the game.
 
Yes, but that's my point. It's PvPers claiming that, not PvEers complaining about it.
That's not what I meant - there were no PvPers in that thread. All the - block everyone, Open is nothing but PvP, there's gankers everywhere - came from devout PvE players.
 
It may not have appeared in this thread (yet), but it's always out there
This one has been pretty calm really - well, so far...

Possibly as my suggestion gives something to the two styles, rather than taking anything, it hasn't received as much negative attention as the 'nerf' threads.

With how easily we can change modes, bar those not wishing to pay 'console tax' of course, players can freely choose 'how' they wish to play - rather than be 'locked' into a single choice.
 
Dunno, honestly. At least not in the current iteration of ED. I like to quote EVE because, well, I like EVE despite its shortcomings (if it managed to somehow integrate flight mechanics, visual and sound design from ED it would be incredible). It has a single instance and the people who just want to PVE seem to do just fine. So it's possible - though I figure ED will never go in that direction so it's a moot point and I'm back to square one.
Eve is so flawed it would take more than ED's flight model to fix. And that community, yeeesh.

No thanks.
 
That's not what I meant - there were no PvPers in that thread. All the - block everyone, Open is nothing but PvP, there's gankers everywhere - came from devout PvE players.
Even that massive exaggeration (which it truly is) subtly indicates the 'need' for a PvE mode...
 
That's not what I meant - there were no PvPers in that thread. All the - block everyone, Open is nothing but PvP, there's gankers everywhere - came from devout PvE players.
Oh. That's disappointing. They should know better if they've played for any time in Open.
 

Robert Maynard

Volunteer Moderator
Even that massive exaggeration (which it truly is) subtly indicates the 'need' for a PvE mode...
While Sandro indicated that the majority of players play in Open (at least some of the time, he was silent regarding how often players mode switch) and both Solo and Private Groups enjoy "significant portions" of the player-base, another Dev has indicated that Frontier are "well aware" that the majority of players don't get involved in PvP, which might imply it's not a slim majority.
 
While Sandro indicated that the majority of players play in Open (at least some of the time, he was silent regarding how often players mode switch) and both Solo and Private Groups enjoy "significant portions" of the player-base, another Dev has indicated that Frontier are "well aware" that the majority of players don't get involved in PvP, which might imply it's not a slim majority.
I was in Robigo yesterday and today, and I can tell you, open is full of players.
The only one with an armed ship there was me (no, I was hunting USS, not CMDRs).
It was so full I had to switch to solo at Robigo mines due to a pad blocker.
Compared to open, solo was a wasteland. I met no one. So open IS by far the most populated mode.
















insert trollface for the last line 😜
 

Robert Maynard

Volunteer Moderator
I was in Robigo yesterday and today, and I can tell you, open is full of players.
Not surprising when the game trebled its number of copies in circulation in a week recently.
The only one with an armed ship there was me (no, I was hunting USS, not CMDRs).
It was so full I had to switch to solo at Robigo mines due to a pad blocker.
Compared to open, solo was a wasteland. I met no one. So open IS by far the most populated mode.

insert trollface for the last line 😜
:D
 
Players who prefer PvP need player targets. The same cannot necessarily be said of those who prefer PvE as they may completely eschew PvP. How can those needs be balanced?
By fixing the absolute dumpster fire of the criminal vs lawful interaction.

There are people that want me to be content. They want to challenge me. Fine. They get the thrill of the chase. Maybe they damage my cargo hatch and get cargo. Maybe they want a kill.

I win by escaping. My reward? Spend more time in the god awful travel mechanic that plagues this game.

We have a game of cat and mouse. The mouse has no path to victory; just varying levels of loss the very moment the interaction starts. Put incentive on the interaction by rewarding escape and penalizing failure to pirate/kill your prey.

Add literally anything. The current design is broken.
 
I expect a not insignificant number of players of this game have played EVE, just as I suspect that a not insignificant number of players of this game would not give EVE a second glance after having read about some of the player behaviours that the developers of that game seem to facilitate.

While players can PvE in EVE, I strongly suspect that they have to tolerate PvP in doing so. There's no requirement to tolerate in-the-same-instance PvP to play this game as there's no requirement to instance with another player to play, enjoy and affect the game.
You could argue that having to 'tolerate' PvP ruins the experience for some, while I argue that it's part of the reason EVE is vastly superior with regards to player agency and 'blazing your own path'.

But I am unwilling to take this discussion too far as it is, ultimately, a matter of preference.
 

Robert Maynard

Volunteer Moderator
You could argue that having to 'tolerate' PvP ruins the experience for some, while I argue that it's part of the reason EVE is vastly superior with regards to player agency and 'blazing your own path'.
Of course - EVE attracts and retains players who like EVE and the gameplay it offers, just as this game attracts and retains players who like the gameplay it offers.
But I am unwilling to take this discussion too far as it is, ultimately, a matter of preference.
Indeed it is.
 
With the regular requests for 'nerf' this or 'remove that' and 'balance everything' from the PvP 'community' perhaps now is a good time to split the two communities where the only common ground is playing the game.

The creation of a dedicated PvE space for all would permit every player to 'blaze their own trail', those who wish to focus solely on PvE play would be presented with the opportunity to play cooperatively (if they wish) with the other occupants of their 'open' or alone, as they wish.

Yes, Private Groups exist but require both the knowledge of their existence and how to apply to join. Personal groups require 'knowing' the other members or being invited, there is no PvE group of unlimited size to be part of.

The benefit for PvP players is obvious, anyone choosing to play in that version of open is consenting, explicitly, to the opportunity to engage in combat with other players - and if dialogue is maintained from this group perhaps Frontier devs could permit every request for combat related change to be applied solely to this group, in order to make PvP more dynamic rahter than the 'stale' META that is berated so often here.

In theory this change should make an entirely happy playerbase as the two disparate groups would finally be able to play exactly as they wish.
I totally AGREE. I also made a similar post where i suggested to add a FLAG in open play concept is the same
 
You could argue that having to 'tolerate' PvP ruins the experience for some, while I argue that it's part of the reason EVE is vastly superior with regards to player agency and 'blazing your own path'.

But I am unwilling to take this discussion too far as it is, ultimately, a matter of preference.
You could argue that, yes. You would still be wrong.
 
I have another "brilliant" idea, let's give PvP murderboats big cargo room and long jumprange so everybody can fly murderboats, and we will be back to skill based PvP 💪💪💪😂😂😂
 
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