Agree.I used to be like ‘back in my day, we had to haul poop 400ly for a a few weeks to afford an Anaconda!’ Or something along those lines. Don’t get me started on all the mining I did just to buy a basic ship— this was when the payouts were still pathetic.
But after a few years of play?
Having billions of effortless credits on hand means there’s less grinding I have to do to have fun. I can throw together a new ship without thinking about it
Who cares if a noob buys an Anaconda, you know? It’s not like credits buy skills.
That's how I play. My achievements may seem trivial to another player with a different playstyle but they carry significance to me because I know what it took to get them.Well that was from absolute rookie to corvette. No exploits and no meta earning methods.
Nice.That's how I play. My achievements may seem trivial to another player with a different playstyle but they carry significance to me because I know what it took to get them.
I've visited beagle point, lots of people have done this. But I did it in a 19ly jump range ship without any route plotting assistance. It took 7 months to get there, it took 3 months to travel the last few thousand Ly.
When changes are made I always get the distinct feeling that Frontier listened to exactly the wrong people.The dynamic economy model was introduced in Alpha 4, IIRC. It was effectively dummied out in Alpha 5, after some players complained about having to haul biowaste to produce tea.
The Viper III was my CMDR's best ship for a lot longer than that.Honestly it took me almost 400 hours to get the corvette, that’s a lot of time lol
Every time I check my CMDR's balance, it's bigger than it was before, and I haven't had him go out of his way to make credits since early 3302. Of course, he's pretty stingy with credits too.Easy to make money and keep it if you avoid PvP. See how long that billion lasts after ship transfers, fines, and rebuys.
So? The point is that the only players who complain about having too much money are risk-averse PvEers.Every time I check my CMDR's balance, it's bigger than it was before, and I haven't had him go out of his way to make credits since early 3302. Of course, he's pretty stingy with credits too.
Yes. But there is nothing wrong with another player being proud to reach Beagle point in an 80ly Conda in a couple of days, it is a different way to play (and I have done this too, it was disappointingly easy with the 20,000ly route plotter to simply straight-line across the Abyss when I had diverted 15,000ly on my original trip).Nice.
It's not what the game can do, but what you can do with the game. Credits easy or hard, it's you who make the game fun... or not.