It's pretty much antagonistic to a melee build yeah. Gotta go max Reflexes (it's a given lol) and max Body (20 each, go Reflexes first) of course and then Cool (should end up around 15) as a dump stat, others stay at 3...Melee Playthrough took me a lot discipline not to invest in tech tree. It always sits there accusingly and a whole load of stuff I would never craft.
If you go ranged weapons build, that's a 15 Body / 20 Reflex / 20 Cool stat distribution... again avoiding tech altogether. Means going the Sandevistan route too (here probably the Militech 'Falcon' one for that longer duration / shorter cooldown, better adapter to a gunslinger).Not that it's needed. Current run is again hacker plus tech rifle. I just try to avoid contagion. Unlocked Burya and had forgotten it needs Body 10. Who invests in body? Also it has 4 round mag now?
Oh and that's for maximum difficulty - of course if you play in normal or even hard mode you can compromise your build a bit...
On my hacker (who could use a few guns here and there) I was a big fan of Skippy (just for the idiotic but hilarious banter), and then its "normal" equivalent whose name I forgot entirely. And the D5 Sidewinder (there's a unique one somewhere) - of course these are Smartlink weapons, but for a hacker build that's not an issue.I use Burya, Smart SMG and Nekomata.
No silencer and I refrain from slotting ping, so stealth is just takedowns. When in doubt I rain grenades.
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