So, I was told I could post this here, so here we go: The Thememaker's toolkit has it's flaws. But it's also a great and powerful tool. It gives us many options and guarantees that any objects uploaded to the game will be of high quality. Limitations like triangle count and texture size are understandable, if not a life saver for the game's frames. But I, and many other custom modelers have one massive problem: We can't build anything that exceeds an area of 8 meters cubed. Even when it correctly fills all the other requirements.
For reference, that is the height of 4 peeps stacked on top of each other. That's not enough to make a model of most trees.
Here you can see a chart I made of height comparisons for various models in the game.
As you can see, the maximum size for a TMK model is marginal compared with what's possible. Just the Pirate ship is around 5 times taller than the largest TMK objects possible, and that's without counting how long it is1 This is a huge bummer for us modelers who want to create large models.
Please frontier, the idea of the game is to allow our imaginations to run free and to create the parks we want. We users can go the extra mile and work really hard to get our custom models in the game, but this limit highly lowers the amount of things we could create. Even if you're not a modeler yourself, this limitation just makes it so no large models will be uploaded to the workshop, when massive trees and spaceships and buildings could already be available for you to download.
Most larger models can work just fine with the other limitations, like a triangle count of 8000 (Which most models don't come close to needing anyway), animation restrictions and a bone count of 18. If you could at least make the limit as much as the largest model in the game, or allow us to scale the object that would give us so much more modeling options. Heck, in other games they allowed us to make objects as tall as skyscrapers! Wouldn't it be amazing to have a giant spaceship flying on top of your park? It's not I need the peeps to be able to walk on it, I just want to see my bigger models in the game.
We don't even need to up the triangle count, just the size limit. The performance of a 12 triangle cube that is 36 meters tall wouldn't affect the game as much as a 8 meter tall Dinosaur model with 8000 triangles and 8 different texture files. And the larger models in the game show that it's possible, even if our models had incorrect collision or looked bad it wouldn't matter as long as we could get them in the game. Please allow our creativity to run free!
For reference, that is the height of 4 peeps stacked on top of each other. That's not enough to make a model of most trees.
Here you can see a chart I made of height comparisons for various models in the game.
As you can see, the maximum size for a TMK model is marginal compared with what's possible. Just the Pirate ship is around 5 times taller than the largest TMK objects possible, and that's without counting how long it is1 This is a huge bummer for us modelers who want to create large models.
Please frontier, the idea of the game is to allow our imaginations to run free and to create the parks we want. We users can go the extra mile and work really hard to get our custom models in the game, but this limit highly lowers the amount of things we could create. Even if you're not a modeler yourself, this limitation just makes it so no large models will be uploaded to the workshop, when massive trees and spaceships and buildings could already be available for you to download.
Most larger models can work just fine with the other limitations, like a triangle count of 8000 (Which most models don't come close to needing anyway), animation restrictions and a bone count of 18. If you could at least make the limit as much as the largest model in the game, or allow us to scale the object that would give us so much more modeling options. Heck, in other games they allowed us to make objects as tall as skyscrapers! Wouldn't it be amazing to have a giant spaceship flying on top of your park? It's not I need the peeps to be able to walk on it, I just want to see my bigger models in the game.
We don't even need to up the triangle count, just the size limit. The performance of a 12 triangle cube that is 36 meters tall wouldn't affect the game as much as a 8 meter tall Dinosaur model with 8000 triangles and 8 different texture files. And the larger models in the game show that it's possible, even if our models had incorrect collision or looked bad it wouldn't matter as long as we could get them in the game. Please allow our creativity to run free!