Dear NPC... (an open letter)

Dear Burning Station and its Inhabitants

Bit of a conundrum me being in the Kumo Crew and you needing an escape ship eh?
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Dear docking NPC

While waiting for traffic to clear the mail slot, I inadvertently passive scanned your ship, this revealed your wanted status to station security. Their reaction was to my mind a little over-zealous resulting in the destruction of your ship.
I would like to apologise for the many, many times I have 'accidentally' done this to you.

CMDR Gets-bored-while-waiting-to-dock
 
Dear Navy NPC,
When I'm flying my Anti-Thargoid Challenger through Thargoid infested territory, with stations burning left and right, please don't pull me over for no apparent reason.
I'm clearly not a Thargoid, as Thargoids AREN'T CAPABLE OF SUPERCRUISE.
Thank you.

well, thargoid hunter would be a good disguise to smuggle stuff, and general disarray the perfect situation. sometimes police are not really as dumb as they seem ...
 
Attention Commander FB,

Unfortunately I don't know your full name, nor the name of your ship, so consider yourself lucky I don't. But how do I know your initials you ask - well let me tell you a story of woe!

There I was, blissfully scooping fuel and suddenly alarms start going off everywhere. A quick diagnostic reveals that my brand new 7A fuel scoop is suddenly inoperative, as in NOT WORKING, no sucking the good stuff. As I was low on fuel and reluctant to continue my journey I limped to the nearest station and engaged - at great expense I might add - those ham fisted, troglodytes masquerading as maintenance personnel to fix my now totally screwed up fuel scoop. And what did they find, was it some mechanical failure I could blame the manufacturer, some latent defect I could seek reimbursement from the outfitter that sold it to me - no, of course it wasn't. There was a damn shoe jammed in the inner workings of the scoop which not only blocked the nozzles but irreparably damaged the internal mechanics, resulting in a total write-off of the module.

As to why I am writing to you about this incident? Well upon inspection the shoe had the initials "FB" written in some form of indestructible crayon on the sole, the only part of the shoe that wasn't covered in now melted glitter I might add. Rumour has it you lost an item of footwear whilst exiting the 'Pete's Pleasure Palace of Unearthly Delights' - further rumours indicate the item was lost by the employee's airlock, which now does make the mind unravel. A quick check of the surrounds near the airlock revealed some graffiti that said 'For a good and quick time, call Flim.....", unfortunately the rest was illegible, although there was some other scribbles about points being assigned for outstanding effort.

So Commander F....., if you did lose a sequined shoe with transparent 4" spiked heels in the vicinity of Pete's Pleasure Palace of Unearthly Delights, you may collect them from the office of the Controlling Faction and at the same time you may collect the invoice for my repairs ….

Regretfully yours
Commander Jason Burke
Owner/Operator Phoenix Fleet
 
My mind still boggles as I'm hauling yet another load of s... (sorry, poo) back to Solati that the message pops up, "Surprised you made it this far with a haul like that..." Yeah surprised I could take the smell leaking in from the cargo area. Still the last laugh is usually on me when I sit there and let them interdict me, then turn their worthless viper into a pile of molten slag with my beam lasers!
 
Dear NPC Naval Commander,

If you want to scan my ship, you can do in whilst still in Super Cruise. If you insist on interdicting me for a scan, at least have the common decency to scan my ship once we have dropping into normal space than acknowledge that you have completed the scan so I can depart to continue my journey.

Thank You
Commander Jason Burke,
Owner/Operator and Chief Windscreen Washer of the Phoenix Fleet.

Well yeah, but NPC's can't passive scan like we do.

Despite the claims of NPC's using different rules (or cheating) to our detriment, in this case, it's actually really good they have no passive scanner, and have to use a kill warrant scanner to detect bounties, otherwise, there would be pretty much no hiding at all.
 
Well yeah, but NPC's can't passive scan like we do.

Despite the claims of NPC's using different rules (or cheating) to our detriment, in this case, it's actually really good they have no passive scanner, and have to use a kill warrant scanner to detect bounties, otherwise, there would be pretty much no hiding at all.
How do you know so much about NPC's - have you been peeking inside SJA's cubicle again? Or are you just making an educated guess at the capabilities of our pixelated brethren?
 
How do you know so much about NPC's - have you been peeking inside SJA's cubicle again? Or are you just making an educated guess at the capabilities of our pixelated brethren?

Depends how you look at it. Personally I think it's 100% proven.

If they could passive scan to see your wanted status, the following would not be the case.

There is no audio warning for a passive scan ("scan detected" occurs for manifest and kill warrant scans however) and you are always warned when an NPC scans you.

When approaching stations, you would almost immediately, from a very large distance, be passive scanned by multiple security ships. This is not the case, and you get a "scan detected" message, allowing you to evade in some way.

Security need to scan you after they interdict you, because they cannot scan you in super cruise. This requires them to get very close.

When security drop into a crime scene, they need to get very close (kill warrant scanner range close) to begin their scan. (Passive scanners work from the far reach of sensor range.) They must scan you before they determine you are the bad guy, unless they directly witness a crime (on a ship reporting crimes)

NPC's, even security, have been reported as having no kill warrant scanner installed when pulling people from super cruise, in these cases they don't even scan you (they can't) and they just leave, even if you are wanted.

Conversely, players can detect wanted (and other status') from the edges of their sensor range, without having a kill warrant scanner installed and act upon this immediately.
 
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