Acornsoft must also be credited with a great deal of the praise for the early impact of the game. A competition was devised based on the concept of becoming the best - the Elite. The competition was run at the end of each month after release, for six months. Results were published in the most popular games magazines. The play-off between the six winners went on to the grand final at the Acorn User Show. Not only was it the first home videgame-related competition of its time, but more importantly it became an anti-piracy measure. Looking back, Braben marvels at the way the competition prevented lost revenues to the pirates. "It was very interesting actually, chatting to people who had entered. I asked them, 'Did you buy the game?'. 'Erm, no,' they said, 'But when I realised I was in with a chance I thought, right, I can do better than that.' They went out and bought the game just to get the entry card."