Update Dev Update - 16.04.2015

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It’s not all about miners of course. Continuing from last week’s details on the new mission system there’s another change that I can tell you about. Currently targets for missions are found in USSs (Unidentified Signal Sources), this will remain the case for some targets, but others like assassination targets will have to be hunted down in supercruise before they can be taken out.

Thanks!

Michael

I feel the thrill of the chase coming on. :)
 
Any chance for Over under 3d for us passive 3d tv users just curious? side by side works great but cuts horizontal resolution and vertical due to the 3d effect, over under would not do this..and only cut vertical resolution, which with half over under wouldn't be there to loose anyway.. please Michael!
 
This. Basically, needing to buy a new set of 'throwaway' high-tech drones feels and sounds stupid, appearing to just be 'another tax', which is not fun; no-one would design drones to be throwaway, no-one at all.

Why not? It's a question of cost effectiveness and convenience.

Why design a disposable camera? Because the real money was in getting the film developed. Why are inkjet printers so cheap? Because the real money is in the ink cartridges. Hell, there was a time where I could buy a replacement inkjet printer (with cartridge) for LESS than the replacement cartridges (so naturally the cartridge they give you is only half full). Why do we use plastic bottles for our pop instead of glass?

Making something disposable isn't about it being a tax, it's about perceived convenience. And often times that's chalked up to marketing.

Need an in-game explanation? Consider how many ships have to be built in the Elite universe, how many are destroyed every day, and how cheap it is to replace them thanks to insurance. Mass production of ships is probably the real economy in Elite, not selling Platinum. Mass production is clearly everywhere. How is it not possible to design drones that are meant to be as cheap as possible so that they're only guaranteed for one use? If it's marketed for its convenience and your return on investment is high enough, people aren't going to complain, and it's easy for it to become the norm. There are plenty of things in everyday life that could be different or easier, but we put up with just because "that's the way it is".

Honestly I just don't see it as a huge deal. Just chalk it up to marketing gurus long ago convincing pilots that this way was easier and more convenient for them rather than having to maintain their old reliable/reusable drones. The market spoke, and we're living with the consequences, for good or ill.
 
Why not? It's a question of cost effectiveness and convenience.

Why design a disposable camera? Because the real money was in getting the film developed. Why are inkjet printers so cheap? Because the real money is in the ink cartridges. Hell, there was a time where I could buy a replacement inkjet printer (with cartridge) for LESS than the replacement cartridges (so naturally the cartridge they give you is only half full). Why do we use plastic bottles for our pop instead of glass?

Making something disposable isn't about it being a tax, it's about perceived convenience. And often times that's chalked up to marketing.

Need an in-game explanation? Consider how many ships have to be built in the Elite universe, how many are destroyed every day, and how cheap it is to replace them thanks to insurance. Mass production of ships is probably the real economy in Elite, not selling Platinum. Mass production is clearly everywhere. How is it not possible to design drones that are meant to be as cheap as possible so that they're only guaranteed for one use? If it's marketed for its convenience and your return on investment is high enough, people aren't going to complain, and it's easy for it to become the norm. There are plenty of things in everyday life that could be different or easier, but we put up with just because "that's the way it is".

Honestly I just don't see it as a huge deal. Just chalk it up to marketing gurus long ago convincing pilots that this way was easier and more convenient for them rather than having to maintain their old reliable/reusable drones. The market spoke, and we're living with the consequences, for good or ill.

Love the guys logic.
Very easy to say that's not right, doesn't make sense.
Much more difficult, yet better to imagine solutions.
Do I have to rep you again? ;)
 
Love the guys logic.
Very easy to say that's not right, doesn't make sense.
Much more difficult, yet better to imagine solutions.
Do I have to rep you again? ;)


Some people look at the new Star Wars lightsaber and instantly go "That's stupid, that can't work!"


View attachment 30019


Then you get a TRUE nerd to explain how it works quite easily.


[video=youtube;DazDi3yk4bw]https://www.youtube.com/watch?v=DazDi3yk4bw[/video]


THAT'S how you nerd, folks.
 
Its how the drones have worked since beta.
Last time I checked they cost 100cr each and take up 1T of cargo room each.

Personally, I'd prefer a system of recoverable drones, just to give the feeling of piloting a self-sufficient mining platform. I want to squat down in an asteroid field and gobble up rocks, refining the ore into precious metals with my on-board refinery until my hold is full. It's sort of the same feel of equipping a fuel scoop and auto-maintenance module, then setting out to explore the undiscovered skies completely without support from stations or other immobile industrial complexes tying me down.

EVE Online delivered this feeling tremendously well with some of their larger mining ships, and it actually made me enjoy the otherwise tedious process of digging space rocks.

This is completely subjective, of course, but I suspect it's what ties into the resistance toward disposable mining drones. :p
 
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Michael, will this update bring any change to the combat logging and submit to interdiction exploit? These are killing PvP interaction and I would love to see them gone.
 
i hope we get new weapons..
Not sure what you mean by "new" but all I personally would like to see for now, are all classes available for all type of weapons. I want a large missile rack / railgun.
(OK, let's skip the class 1 plasma accelerator for now...)
 
<...> Beyond that we will have low and high intensity resource extraction sites. At low intensity sites there is lower output for mining, but also a heavier system authority presence and lower pirate presence. For the high intensity sites this is reversed, so is more dangerous with more pirates and less security, but also greater rewards for mining there. <...>

So bounty hunting will also be better at high intensity zones? Right now somethimes I see instances with either many pythons & anacondas spawning one after another or some sites you nearly never see that big ships and only fight eagle, sidewinder & Vipers.

So whil this "high pirate threat" mean just more general spawns from all kind of ship types? How will this affect us bounty hunters? Will we see more wings of enemies, or just many single target pirates? Will there be more resource sites due the high and low intensity changes? Or will you just have specific Meteorite Rings where you will only find low or only high ones.
 
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Not sure what you mean by "new" but all I personally would like to see for now, are all classes available for all type of weapons. I want a large missile rack / railgun.
(OK, let's skip the class 1 plasma accelerator for now...)

Well some new types not variants of the current(example: ion cannon or a particle beam ). Some new missile variants would be nice
 
Could we have universal cartographics rewards for scanning asteroid fields please. Currently it's zero. I think it's reasonable to at least pay for a scan showing ice, rocky or metallic as the majority composition in a field. Still up to the miners to go there and find the best bits...
 
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Finally a step forward in assassination missions now don't be afraid and take the next step. Do you remember FFE... :).
 
Thanks for the update Michael, I am currently heading back to Altair after a long exploration excursion (in fact I have been exploring since before Wings came out) so I have lots to catch up on and even more once Powerplay is launched :D

EDIT:I think Assassination missions should at least tell you what ship the target is flying round in - for a sporting chance. :)
 
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The option to play the game you want to should still be there as it define the elite games.
In fact I would go further and suggest that drones should carry less of what you are mining per hour than when scooping. You can sit there and not interact while your drones do all the work but you will have to sit there for longer but I know that's not the way they are going to implement it.
I amazes when people that want change to suit them also want it for everyone regardless of what everyone think.
You want to use drone? fine go ahead and use them. I don't want to use them therefore the option not to do so should remain.
 
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