I could imagine that it was unintended that all bodies were affected, not only those which are not landable/have no slots....He also said it was "an error and not an intentional change".
It was some serious work done on the backend of the server with different type of economies and percentages adjusted on planet types, compositions and a lot of other rules that we were still trying to figure out.
That was definitely not "unintended".
Question is.... why are we having to guess? A bit of detail would go a long way on this. I know they are trying to get a communication out on this which I will at least commend the effort, but god lord. That is worded so vaguely that nobody has any idea what it means. It's like the statement equivalent of an ink-blot test.He also said it was "an error and not an intentional change".
It was some serious work done on the backend of the server with different type of economies and percentages adjusted on planet types, compositions and a lot of other rules that we were still trying to figure out.
That was definitely not "unintended".
Perhaps, and I'm just guessing here, the change was intended, but not for landable worlds - that was the "error".
Schrodinger's colonisation.
So after rollback of planet-based economy, would there be any problem if i build ground outpost and coriolis on the same body and then try to turn them to refinery with hubs after their completion?
at least you can ferment and destill itWell, i'm assuming the refineries will refine minerals into metals and not biowaste, so some stuff will still be working. Unless 2 weeks from now they will refine biowaste? Who knows...
I assume so. Don't both have a demand for food?On a side not. So we have a tri economy. 1.15 extraction 1.15 Agri 0.9 refinery.
Not alot of food on the market. Do you think its because Extraction and Refinery eats it up? Would there be more food if it was only Refinery/Agri, or single market Agriculture? Thinking ahead.