Development Update 4 - September

Frontier determines wether the game is EOL or not is just not acceptable at this point.
I didn't say EOL, I said "no future major development". The game could carry on post-Odyssey for years or maybe even decades in the continued absence of a direct competitor, without needing further expansions. They clearly believe it's worth investing in fixing Odyssey up, but that's not quite the same thing as believing it's worth investing in another five-year major dev cycle for the game.

Sure, the launch has been pretty bad, everyone knows it. Now it's time to think about the future and what's coming next to make us forget that launch.
There are a bunch of threads on this forum (and posts in this very thread) already going "Adding four person multicrew? You should be fixing the bugs/performance!", and that's over stuff which is still just fixing up the problems Odyssey has in terms of missing/incomplete features. Do you really think that the player base as a whole is in the mood to take an announcement of "and after Odyssey is fixed, we're expecting to release landable water worlds and the Moray Starboat in 2026 ... and then the one after that, no solid date yet but probably early 2030s, will be ship interiors" right now?

People aren't going to "forget the launch" so long as a huge number of issues are still here from that launch - console players don't even have Odyssey yet, people with 3090s are reporting worse performance than I'm getting on my 1060, etc. - and if the next DLC isn't going to be for another 4-5 years (Horizons ended late 2017, Odyssey launch on consoles early 2022) does it really make a difference if they wait six months before trying to start the hype for it? We'll all just be playing Odyssey until then anyway.
 
Again: they CANT know if optimizations will work sufficiently. Your loud SHOULD means absolutely nothing other than what you want to happen. But what you want has absolutely no impact on how reality works.

They are trying, the outcome is not yet certain. Even if you type in all capitals.
You're correct, they can't know. What they can know is if they have any intent on trying to develop further after the fixes or if they want to give up. That's why I would like to hear from Baben's himself, that's HIS dream game, that's HIS baby, and I really would like him to show more consideration for it, or honestly tell us that he moved on and that there is nothing more to wait from Elite, regardless of whatever he commited to years ago.
I hope they find happiness in the alternative.
I do, and that's why I find Elite even more infuriating when it could be much more than what it is.
 
Working to fix something you messed up and working on further development and future content are NOT the same.
Of course they aren't... Might be an idea to permit the completion of the current content before calling the game dead though, it is going to be a good few months before all 3 versions (or 5 if the current gen consoles suddeenly get their own version) are considered complete.

I'm sure if they desired Frontier could publish an imaginary "roadmap" to cover the next couple of years, it does seem to be very fashionable in the industry...
 
You're correct, they can't know. What they can know is if they have any intent on trying to develop further after the fixes or if they want to give up. That's why I would like to hear from Baben's himself, that's HIS dream game, that's HIS baby, and I really would like him to show more consideration for it, or honestly tell us that he moved on and that there is nothing more to wait from Elite, regardless of whatever he commited to years ago.

I do, and that's why I find Elite even more infuriating when it could be much more than what it is.
Dude, really? FD already did say, repeatedly, there is more content coming after they are done fixing it. In the streams and on the forums. Repeatedly.

"But I want to know what! And when! And how?"

Sorry, you gotta be patient like the rest. And Braben js not going to hold your hand while you deal with this anxiety. :p
 
I didn't say EOL, I said "no future major development". The game could carry on post-Odyssey for years or maybe even decades in the continued absence of a direct competitor, without needing further expansions. They clearly believe it's worth investing in fixing Odyssey up, but that's not quite the same thing as believing it's worth investing in another five-year major dev cycle for the game.


There are a bunch of threads on this forum (and posts in this very thread) already going "Adding four person multicrew? You should be fixing the bugs/performance!", and that's over stuff which is still just fixing up the problems Odyssey has in terms of missing/incomplete features. Do you really think that the player base as a whole is in the mood to take an announcement of "and after Odyssey is fixed, we're expecting to release landable water worlds and the Moray Starboat in 2026 ... and then the one after that, no solid date yet but probably early 2030s, will be ship interiors" right now?

People aren't going to "forget the launch" so long as a huge number of issues are still here from that launch - console players don't even have Odyssey yet, people with 3090s are reporting worse performance than I'm getting on my 1060, etc. - and if the next DLC isn't going to be for another 4-5 years (Horizons ended late 2017, Odyssey launch on consoles early 2022) does it really make a difference if they wait six months before trying to start the hype for it? We'll all just be playing Odyssey until then anyway.
That's where you are wrong, other space games showed us that people will stick and hype over promises even when they won't come for years. If Frontier was to say something like your example, then at least it would mean that we can wait for more from Elite, that at some point it will be more of what it was dreamed in the KS.

Honestly, wouldn't you be hyped to hear that landable water worlds would come in 2026? I would totally be, as that would make something to look forward to.

For now, everything we know about the future of Elite is that at some point (most likely next year), bugs and performance issues in Odyssey will be fixed. That's great, sure, but the storm around Odyssey's launch was not only about performance, it was also about the tiny new content after 3 years of development. Even if Odyssey would work flawlessly right now, you can't argue with the fact it's basically just an FPS module glued to the game with the same old fade to black as before.
 
bUt He iS mAkInG tHe GaMe hE aLwAyS wAntEd tO PlAy!!!!
Technically, the Kickstarter said he's making the game he's always wanted to make. The Planet Coaster is game he stood up on stage on E3 and said it was the game he always wanted to play :p

Either way, people should stop getting hung up on Kickstarter promises, console release or VR updates (sniff). Frontier will do what Frontier want to do and will communicate about it (positive or negative) when they decide to. There's no point in getting worked up over it.

An update on the vision for Elite Dangerous wouldn't go amiss though ;)
 
Of course they aren't... Might be an idea to permit the completion of the current content before calling the game dead though, it is going to be a good few months before all 3 versions (or 5 if the current gen consoles suddeenly get their own version) are considered complete.

I'm sure if they desired Frontier could publish an imaginary "roadmap" to cover the next couple of years, it does seem to be very fashionable in the industry...
I would actually like that, I'd rather have a roadmap that is not fully respected than no roadmap at all.
 
That's where you are wrong, other space games showed us that people will stick and hype over promises even when they won't come for years.
Oh, sure, actually releasing a product has been a terrible decision for almost every space game manufacturer, in terms of immediate PR. No space game can ever be as good as the one people imagine.

I'm not saying that Frontier couldn't do well out of just outright lying about the long-term roadmap on the grounds that in five years time they could have "revised" it to a new set of outright lies and enough people would accept it as "well, it did say 'no guarantees' on the original". I'm saying that this is a silly thing for us, the customers, to ask them to do.

(But tell you what, if you want I'll come up with a suitable fake roadmap plus an exclusive story of how I "obtained" it from Frontier - twice the hype for half the price! Guaranteed to be as accurate as anything Frontier might say right now about their long term plans.)

it was also about the tiny new content after 3 years of development
So ... why would you believe that the next DLC after a similar development period would have more new content? What have Frontier done recently to make that a credible thing to believe?

Honestly, wouldn't you be hyped to hear that landable water worlds would come in 2026?
No, of course not.

1) Frontier haven't managed to release a major expansion on time and on feature since Beyond 3.0, and before that Horizons 2.0. Everything else has been either late or reduced in scope from the original declaration or more usually both. Why get hyped about something which probably won't happen or will be missing key features ("when we said landable water worlds, we didn't mean 'going underwater' in that, just landing on them")
2) It's five years away. I mean, great, stick a note in my diary to check back in 2026 if I get bored and quit in the meantime but it's not going to make any difference to how fun Odyssey / Horizons is right now.
 
Yes, 22 year olds. Not elderly millionaires traveling the world in their yachts.

And lol about Roberts. Not gonna risk the wrath of the mods so will not go I to it. :)
You're right, at 22 they dream about making the best game ever, at 50 they have the means to do it :)
 
Asks for people to give their thoughts on the emotes
Gives thoughts on emotes
"Lol why are you complaining about something not even in the game yet? Definition of a first world problem haha lmao"

This is a massive issue with this forum. If you don't want to see criticism then don't sit in a thread where people are going to give feedback, really.
 
Oh, sure, actually releasing a product has been a terrible decision for almost every space game manufacturer, in terms of immediate PR. No space game can ever be as good as the one people imagine.
You're right on this, the best space game is the one we imagine, but nothing stops anyone to try and add as many things as possible in a game until it becomes that dream :)
So ... why would you believe that the next DLC after a similar development period would have more new content? What have Frontier done recently to make that a credible thing to believe?
Absolutely nothing, again, you are correct. But they showed us with their other IPs that they can deliver when they want to, so there is still some hope.
No, of course not.
Really?
1) Frontier haven't managed to release a major expansion on time and on feature since Beyond 3.0, and before that Horizons 2.0. Everything else has been either late or reduced in scope from the original declaration or more usually both. Why get hyped about something which probably won't happen or will be missing key features ("when we said landable water worlds, we didn't mean 'going underwater' in that, just landing on them")
2) It's five years away. I mean, great, stick a note in my diary to check back in 2026 if I get bored and quit in the meantime but it's not going to make any difference to how fun Odyssey / Horizons is right now.
1) Again, you are correct. I keep on hoping they would iterate more on the things they introduced years ago, but it seems that what we see is the only thing we'll get... But still, it's better to get overhyped over something than not get hyped at all, because then why even play the current boring grindy game?
2) Again, I agree on that. That's also one of the thing I have with that other space game that does have a roadmap. It's hard to play the current version when you know the next (or the one after) is going to be so much better. You are constantly waiting for the next best version, or the ultimate version that will come in 10 years :)

I still think more companies should play the long run. That's the very reason Rockstar does stellar games, because any game takes 10+ years to develop, from concept to initial release, and gets loads of updates after. More time to develop means more minigames/features/details get added, and I'm definitely a sucker for details.
I can spend hours riding horseback in RDR2 just to take the scenery in, driving obeing the rules in GTA to watch pedestrians and traffic live their lives, hours on top of a mountain in SC or Elite to watch the sun set/rise. I just would like more minigames within the game to pass time when I'm bored. Give me roads to drive on in my SRV between settlements, give me water worlds, with scuba diving, fishing, boating... Basically, give me a second life (not the game, but the closest possible to the level of interactions I could have in real life) in space, give me a metagame that will eclipse all other games :)

Elite was pitched with a 10 year dev cycle, and we are approaching the end of those 10 years, yet a lot of features from the KS are still missing, so an update to the end vision and scope of the game would be welcomed :)
 

stormyuk

Volunteer Moderator
That's not correct and a popular misconception - the situation you're talking about is only for free to play games.
And I think only when PS4 has been the platform of choice, as in Fortnights case. Sony's argument is they lose revenue when people on a Sony platform can buy cosmetics outside of a Sony platform but, then use cosmetics on PS. So Sony store cut from the loop.

@Riverside

https://www.forbes.com/sites/paulta...-playstation-crossplay-in-some-circumstances/

It will be interesting how DE handle Warframe which is also going cross play and is free to play. It will be interesting if they place restrictions on where you purchase items for the game if you play on multiple platforms or if they pay royalties to Sony like Epic do.

Cross play for Elite would be great, there would I am sure be ways to mitigate the cosmetics issue.
 
I still think more companies should play the long run.
They should not. You may like RDR2 but typically the longer a game is in development the harder it is to keep it up-to-date and relevant. Here, see this quote from some dude:

“We’re already one year in – another two years puts us at 3 total which is ideal. Any more and things would begin to get stale.” -Chris Roberts, 2012;

No 'vision' or 'revenge'. Just a common sense notion that a game is normally developed in 3-4 years. Nobody knows where the industry is in ten years, what hardware is the norm, what innovations are made. There is so much uncertainty it is almost impossible to actually plan that far ahead. The ED KS didnt have a 'ten year plan' with 'KS features', they had a list of stuff they thought would be cool to add if possible, and Braben said he hoped he could develop the game a long time, even ten if possible. That is not a ten-year plan for all those features, at all.

It is a good example of the difference between professionals working in reality on one hand, and laymen gamers dreaming of their perfect game on the other. FD decided to do the best they can even if it shatters the dreams of some, CIG decided to simply profit as much as they could from those unrealistic dreams and gave up any serious development planning years ago.

At some point gamers have to chose: either we grow up and accept no game will be the perfect dream game, or we just keep deluding ourselves. :)
 
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