So in that case maybe it's time people learned to do these missions without going kill crazy ... just an idea ... often very possible, even fun 
I suppose I could see that...Killing a conscious and armed NPC is less bad than killing unconscious NPCs. So to prevent the latter you cannot cause them to lose consciousness and have to murder them.
AND, OR, NOT?Logic, yo. :/
Oh sure, but if this is the case it's the stupidity of the system that is more annoying than the result of not getting a stun feature.To be fair it's not fdev's fault in that case, but it means we won't get the stun setting.
To be fair I haven't done much Odyssey ground stuff (or any FPS games for that matter), and tend to die very regularly. My experience up to now has been "need engineering such as night vision to help with missions, but for engineering must do missions". One way out of said loop of shame is buying pre-engineered stuff of course. If you can find the stuff you need ...So in that case maybe it's time people learned to do these missions without going kill crazy ... just an idea ... often very possible, even fun![]()
Or do what I have done: learn to play in the dark. It's an interesting experience."need engineering such as night vision to help with missions, but for engineering must do missions"
Good point, however, that is what it was at release and the perception that that is what it was supposed to be, at least from the perspective of many (but not all) of the tubers/influencers anyway.So in that case maybe it's time people learned to do these missions without going kill crazy ... just an idea ... often very possible, even fun![]()
That is fun, but also takes much more time...Or do what I have done: learn to play in the dark. It's an interesting experience.
Sure - I know when I need to git gud, but it can be pretty frustrating when you can't finish a mission in the hour you have available, and won't be able to again for another 2-3 days. At times this game seems to cater only for those that have LOTS of free time.Or do what I have done: learn to play in the dark. It's an interesting experience.
That's what games are for... taking more time having funThat is fun, but also takes much more time...
Yeah, if you have only an hour, that can be a problem.Sure - I know when I need to git gud, but it can be pretty frustrating when you can't finish a mission in the hour you have available, and won't be able to again for another 2-3 days. At times this game seems to cater only for those that have LOTS of free time.
Ahhh well at least there is some method to the madness.Killing a conscious and armed NPC is less bad than killing unconscious NPCs. So to prevent the latter you cannot cause them to lose consciousness and have to murder them.
Logic, yo. :/
Why not, someone's already started the ship interiors merry go round...Shall I spice it up a bit?
Added change note:
Removed solo in Update 8!
There, another circle to go round and round and round![]()
Understandable, though I recently put up a couple of game-play videos on YT which were both less than an hour, one featured a Settlement Raid mission with 6 targets and the other was 3 missions, 1 salvage and 2 retrievals and all were successful. So it is possible to complete stuff in under an hour.Sure - I know when I need to git gud, but it can be pretty frustrating when you can't finish a mission in the hour you have available, and won't be able to again for another 2-3 days. At times this game seems to cater only for those that have LOTS of free time.
Links please! (I have done power up missions in 15-20 mins, and salvage is easy too, so yeah, it's not all doom and gloom)Understandable, though I recently put up a couple of game-play videos on YT which were both less than an hour, one featured a Settlement Raid mission with 6 targets and the other was 3 missions, 1 salvage and 2 retrievals and all were successful. So it is possible to complete stuff in under an hour.
I'm generally terrible at FPS style games (not having really played any since Duke Nukem 3D/Quake/Quake 2) and it took me quite a bit of practice/experience to get good enough to successfully complete a settlement raid in EDO in the first place.
my YT channel is the same as my forum handle, you can go to YT and search itLinks please! (I have done power up missions in 15-20 mins, and salvage is easy too, so yeah, it's not all doom and gloom)
This makes no sense to me. You're saying that you want FDev to keep promising loads of stuff and not deliver it for ages, rather than promise it initially, work on it and then announce it when it's ready? I love how Star Citizen players are all so impatient with FDev delivering on their 10 year roadmap compared to CIG not delivering on their 3 year roadmap, 7 years ago..I largely prefer the Star Citizen method of promising loads of awesome things, even if you know they won't come before 10 years, at least we know we'll have them in some form at some point. With Elite, we never know what to expect, and usually when content drops it's very dull compared to what official trailers would lead us to think (I know that's kind of the point of trailers to make things look better than they are, but still, in Elite it often feels you were adverstised a brand new Porsche and end up getting a used Lada).
I got night vision and it's more a luxury than needed. Only true game changers are silencer and audio masking. Jump assist, night vision and quieter footsteps are nice to have.To be fair I haven't done much Odyssey ground stuff (or any FPS games for that matter), and tend to die very regularly. My experience up to now has been "need engineering such as night vision to help with missions, but for engineering must do missions". One way out of said loop of shame is buying pre-engineered stuff of course. If you can find the stuff you need ...
For sure. If you want I can see if I can keep some mats for you instead of selling them when my inventory is full?Sure - I know when I need to git gud, but it can be pretty frustrating when you can't finish a mission in the hour you have available, and won't be able to again for another 2-3 days. At times this game seems to cater only for those that have LOTS of free time.