Oh it’s the attitude of not understanding other peoples frustration / disappointment / point of view that is irritating me.Despite that David Braben himself stated, quite clearly that further content was going to be added, along with the optimisation process? didn't that inform all who chose to read it that there was no timescale attached to this effort?
I've boght my 3rd copy of Odyssey recently... Others, with allegedly superior hardware have issues running the DLC, it is so poorly optimised currently that even visiting the same installation several times in a play session may have differing levels of slowdown or stuttering. Allegedly it is being addressed, and equally allegedly, once the optimisation (and completion of the content) is at a satisfactory stage the DLC will be converted for last-generation consoles.
You may not like my, or any other's attitude, possibly as all I am doing is reiterating the same information available to all who opt to read it - but untill the DLC is optimised there is nothing further for the CMs to tell us, they have mentioned that a few times also.
But I agree on the optimisation being needed … I’d just like them to quantify that target along with how long they think the console port itself will actually take:
“Given the last-gen consoles hardware specs, we need the EDO base code on PC to achieve <F> fps on <X> hardware specs before we would feel confident in any console version being viable. Based on current progress, we believe we are at least <M> months away from that, at which point we will be able to start the console build and optimisation process. Our last major console port was Horizons and that took us <M2> months to achieve so, at this point, our best estimate would be releasing for console sometime in <Y>“