One more thing.
I would be VERY interested in capability to execute chained jump. It could work like this:
Select target on galaxy map then if player wants to execute jump:
If target is within max single jump range execute jump in normal way otherwise
If target is above max single jump range check if it is within maximum distance (fuel wise) then
1.charge up fsd
2.open wormhole
3.present wormhole animation to player while displaying FSD charging message all the time and update fuel indicator each time max single jump range mark is passed.
else abort jump with msg Insufficient fuel.
I would be VERY interested in capability to execute chained jump. It could work like this:
Select target on galaxy map then if player wants to execute jump:
If target is within max single jump range execute jump in normal way otherwise
If target is above max single jump range check if it is within maximum distance (fuel wise) then
1.charge up fsd
2.open wormhole
3.present wormhole animation to player while displaying FSD charging message all the time and update fuel indicator each time max single jump range mark is passed.
else abort jump with msg Insufficient fuel.