Question to the players and the devs:
Why not rename the Giga, change some textures (to make him look like another similar Dinosaur) and bring a "proper" Giga later on as DLC. (Will still gladly pay for it)
What do you think?
I like that idea.
Question to the players and the devs:
Why not rename the Giga, change some textures (to make him look like another similar Dinosaur) and bring a "proper" Giga later on as DLC. (Will still gladly pay for it)
What do you think?
I'm quite annoyed at Frontier in that they refuse to rescale their Dinosaurs (I don't remotely buy the story that it can't be done), but refunding a game just because two of the animals within it are slightly smaller than they should be? Seems a bit excessive...Just asked Steam for a refund on the basis of false advertising. Hopefully it goes through. Frontier has really done well now, by releasing crap, and saying they wont fix it.
I've said before, but to restate the [potential] explanation; I think it's safe to say that Universal make all the big decisions with this game, and quite simply, I think they've said [to Frontier] that they can include the Giga & Spino, but they [Universal] want the T-Rex (and by extension, the I-Rex) to be the bigger and badder Dinosaurs on the game, and Frontier can do nothing except comply.The Universal argument makes no sense regarding the Giga and other wrongly sized Dinosaurs. It never appeared in the canon yet they made so small. They couldve atleast made it as big as the Spino but its even smaller than that. Makes no sense to include the Giganotosaurus if you make him almost as small as the medium carnivores.
I really do think it's that simple - it's the only conclusion that remotely makes any sense to me, but Frontier (for reasons unknown) can't simply tell us that. It really isn't that hard to rescale a Dinosaur, despite what we've been told. Universal more likely have just stated which Dinosaur(s) they wish to rule our parks, and so it's set in stone that the Giga & Spino are forever going to be smaller that the Jurassic King (or Queen, cause they're all female) that is the T-Rex.
Dinosaur models can be changed, they just don't want too (or aren't allowed too). Island size change is a whole different ballgame to fixing a few bugs however. Respectfully, I don't think you have the slightest understanding of game development if you think they're the same.The more you think about the excuses they provided the less it makes sense.
I mean, if the dinosaur models can't be changed for technical reasons, how could potential bugs be fixed? There's no way the programming would be set up that way. Obviously something else is at play there.
Same for the tiny maps. If the maps cannot be changed without deleting saves, how could bugs be fixed? Makes no sense.
So at this point I'm willing to chalk the recent post by the devs up as mere PR . Nothing more.
How about some Targ's instead of Goats? [haha]I do love your second point. Every application/game/thing is born because someone has an idea, and wants to express/create/explore their idea. The best part of my job is breaking eggs (so to speak). Learning how to improve, exploring new ideas, and boldly going where no-one has gone before (at least on my team because someone has probably already gone there) is simply invigorating. While this is the best part of my job, I don't understand how it applies to changing a map size of an existing map, and creating some way to migrate all players (introducing bugs) or simply trashing the majority of players saves. This type of exploration can be done safely with new ideas on concepts instead of with old ones. True, their is the challenge of a migration, and that can be fun to explore; however, one has to weight the risks and costs of all the different ideas and approaches to a problem.
Apparently, if Frontier/Universal have their way, we'd have to avoid placing them in our parks for the entire duration of the games existence. I think, at least as far as immersion goes, it'll come down (simply) to choosing which (of the three) Carnivores we have on our islands; if we have a T-Rex, then forego the Giga and/or Spino (cause they'll look too small) but on a different island, if we don't have a T-Rex, we can instead have a Giga or Spino. It's the only compromise us players have left. If the Dinosaurs are kept separate, their inaccurate scaling isn't as obvious.No point throwing a fit, people. There are other issues that are more urgent than model upscaling. I can respect that the Spino and Giga are immersion breaking for you, but you can just avoid placing them in your park for the time being.
I've said before, but to restate the [potential] explanation; I think it's safe to say that Universal make all the big decisions with this game, and quite simply, I think they've said [to Frontier] that they can include the Giga & Spino, but they [Universal] want the T-Rex (and by extension, the I-Rex) to be the bigger and badder Dinosaurs on the game, and Frontier can do nothing except comply.
I really do think it's that simple - it's the only conclusion that remotely makes any sense to me, but Frontier (for reasons unknown) can't simply tell us that. It really isn't that hard to rescale a Dinosaur, despite what we've been told. Universal more likely have just stated which Dinosaur(s) they wish to rule our parks, and so it's set in stone that the Giga & Spino are forever going to be smaller that the Jurassic King (or Queen, cause they're all female) that is the T-Rex.
I just hope they at least add a feature to disable pronating arms, some of the dinosaurs look weird or ugly with pronating arms.
I hope they make the Giganotosaurus look like this.....
The answer isn't that they can't, it's that they won't. This is likely because of cost/benefit considerations.
Changing the sizes of the dinosaurs likely means they have to alter the scripted animations for interaction between them since there's virtually nothing procedural about the interaction animations. It's quite possible they have to do all of this by hand and someone somewhere said it wasn't worth the time and effort to correct the mistake.
The allo in this game is already bigger than the giga and I think if the giga share the same model and animation as the allo, it could solve the giga size maybe.
No it's not, why do people keep saying this? Anyone who's actually put these 2 together in the same pen would know that it's not true at all.
https://www.youtube.com/watch?v=OBFl_zLOWz4
They're both around the same length, but the Giga is clearly taller and a lot bulkier. Yes it's obviously still too small compared to the T-rex, but it's like some of you are purposely exaggerating how small the Giga is by making it out to be a complete dwarf to try to get Frontier to fix the size issue. In reality, take out the T-rex, the Spino and the Indominous, the Giga would be the biggest carnivore in the game.
YES! Thank you for noticing this! The actual model's characteristics (neck and arms specifically) ruin the appearance of the thing much more than the size.
Allo is taller than Giga in the game. You can check it in their stats from the info slot:No it's not, why do people keep saying this? Anyone who's actually put these 2 together in the same pen would know that it's not true at all.
https://www.youtube.com/watch?v=OBFl_zLOWz4
They're both around the same length, but the Giga is clearly taller and a lot bulkier. Yes it's obviously still too small compared to the T-rex, but it's like some of you are purposely exaggerating how small the Giga is by making it out to be a complete dwarf to try to get Frontier to fix the size issue. In reality, take out the T-rex, the Spino and the Indominous, the Giga would be the biggest carnivore in the game.
Allo is taller than Giga in the game. You can check it in their stats from the info slot:
-Allo: 3'6 metres tall, 12 long
-Giga: 3'2 metres tall, 12 long
Giga is more heavy but Allo is taller.
Allo is the most powerfull carnivore. It also defeats T-Rex It must be nerf.