First impressions
I started 2.2 buying a Beluga Liner and picking up passengers from a spaceport with allied factions. It's been a lot of fun from the start: where do I get my luxus-class passenger the consumer technology he's asking for? As I never flew a ship this big, I got showered with fines in about every space station I docked - along with an occasional tongue-lashing from my luxury and first-class passengers. The tourist destinations lead to navigation points only. I'm really looking forward to be able to land on the earth-like planets and actually visit the tourist destination, in order to see first hand why I get paid a few million bucks just to fly there, at a later stage of the game development. As a casual player, visiting Jacques Station is of course a joke, but that scientific lady seems to know the location of a carbon star, not too far from the bubble.
The Beluga Liner was interdicted a few times, but encountered nothing that it couldn't handle with its five gimballed multicannons, except that expert Viper MkIV, from which I still could high-wake away. No more instant kills from deadly anacondas like after the release of 2.1. I'm just competent rated in combat, flying a Beluga which modules that are not A-grade and not engineered, and I got only manageable foes so far. I even get a warning before jumping with my precious and high-paying passengers into a lawless system. So, things are back to where they should be since the release of 2.1 from my point of view.
Greetings Commanders
Robert de Vries