Display a Commanders "Crimes against Pilot's Federation Commanders" upon scan

One of the perennial issues which occur in the game is player on player fighting which can result in a negative experience (often called "griefing" or "ganking").

A suggested enhancement that might be relatively easy to implement and might help decrease "griefing" or "ganking" would be to list a players "crimes" against other players under the heading of "Crimes Against Pilot's Federation Commanders" beneath their profile information when the Contact is selected on the Contacts tab within the Target Panel.

With just that information made fully visible, I anticipate many players would be deterred from committing "griefing" or "ganking" activities, because I believe other players, upon scanning someone who has a long track record of committing crimes against other players, would attack that player upon detecting that they had a long track record of attacking other players.

You could also have this information only be populated when the crimes were committed against players who had their "Report Crimes Against Me" setting set to Yes, so that consensual PvP would not increment the "Crimes Against Pilot's Federation Commanders" crime counts in this area.
 
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Respect for your suggestion, Cmdr, at first. But in my personal opinion, the rule against kids and psicopatics minds is "Never feed their egocentrism".
Sorry but maybe better to have advice of a professional of Mind, because you're talking about make a big neon sign with the list of those snipers/gankers.
They love that, their profile and name on the screen of hundreds of others, if possible with their real picture.

Don't you think will be better a ganker script, when the kid go out of station, 10 combat full eng Elite NPC grade respam to kill the griefer again and again until he loose 90% of his credits line?.
 
One of the perennial issues which occur in the game is player on player fighting which can result in a negative experience (often called "griefing" or "ganking").

A suggested enhancement that might be relatively easy to implement and might help decrease "griefing" or "ganking" would be to list a players "crimes" against other players under the heading of "Crimes Against Pilot's Federation Commanders" beneath their profile information when the Contact is selected on the Contacts tab within the Target Panel.

With just that information made fully visible, I anticipate many players would be deterred from committing "griefing" or "ganking" activities, because I believe other players, upon scanning someone who has a long track record of committing crimes against other players, would attack that player upon detecting that they had a long track record of attacking other players.

You could also have this information only be populated when the crimes were committed against players who had their "Report Crimes Against Me" setting set to Yes, so that consensual PvP would not increment the "Crimes Against Pilot's Federation Commanders" crime counts in this area.


Or its a badge of pride for some lunars. At least it could warn some cmdrs of potential intentions though.
 
Respect for your suggestion, Cmdr, at first. But in my personal opinion, the rule against kids and psicopatics minds is "Never feed their egocentrism".
Sorry but maybe better to have advice of a professional of Mind, because you're talking about make a big neon sign with the list of those snipers/gankers.
They love that, their profile and name on the screen of hundreds of others, if possible with their real picture.

Don't you think will be better a ganker script, when the kid go out of station, 10 combat full eng Elite NPC grade respam to kill the griefer again and again until he loose 90% of his credits line?.

Hi LoroLoko, first, I totally agree with you that it would actually encourage some commanders to been more egregious. For some people (many people I hope), making their transgressions more visible will serve as a deterrent. But for others, yes, it will just encourage them. Here's the thing: as john willi points out, at least we'll know who they are.

Back when you had to bring commodities to engineers, I would often come across other commanders just "hanging out" in the space above an Engineer station, waiting for folks to arrive. Their local criminal status would be clean, and I would wonder, is this commander just hanging out here to kill some other unsuspecting commander and steal their commodities? But, with way of knowing whether they were a good or bad guy, I'd just shrug and let them go.

If I could see their crimes-against-commanders record, and I was feeling up to it, I'd totally take them on, even if I got one crime added to my own crimes-against-commanders history. I'm happy, because I a least know who the bad guys are. They are happy, because they get to be notoriouse/infamous. Everybody wins.

I also agree that at times I feel like "griefers"/"gankers" should get a response from Pilot's Federation bounty hunters, much like one gets in Grand Theft Auto, and that these special Pilot's Federation bounty hunters hunt the griefer to the ends of the galaxy. The trouble with that idea I think is in the details; it's not always clear what is griefing, what is an honest mistake, what is done as part of piracy, what is done as part of powerplay, etc. After all, if we are going to allow for players to attack each other at all (and I think we should), then it becomes tricky to define ganking/griefing in a precise enough manner to address it within the game with an automated response (I suspect that is why Frontier has not handled it already).

The advantage of my suggestion is that 1) it seems (on the surface at least) relatively easy to implement and 2) it might result in a better player experience both for those who want to know who the "bad guys" are and for those who want to be "bad guys".
 
I do like your idea, but having some kind of "CMDRs murdered" stat might encourage certain people to murder newbie or non combat CMDRs willy nilly, just to "artificially" raise the stat.

Just sayin'.
Some people love their stats.
I've seen Battlefield 4 players do one headshot with one bullet, then never play again, in order to remain top of the accuracy board at 100%. Lol

That said, if the "crime log" ignored murders that were two or more combat ranks below the murderers, it'd keep the newbies relatively safe from stat bumpers atleast...?
 
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