DIY Head Tracker For A Tenner

Imagine that one end of the device is a paintbrush and you're trying to paint the inside of a sphere (through which your hands magically pass) with it.
 
Imagine that one end of the device is a paintbrush and you're trying to paint the inside of a sphere (through which your hands magically pass) with it.

Wow, that's an awesome way to look at it! I'll try that tonight when I get home! Thanks!!!
 
[video=youtube;P12pcUmCbi4]https://www.youtube.com/watch?v=P12pcUmCbi4[/video]

That's kind of how I calibrate my 9150 sometimes, which results in this:

4r67rFF.png


Doesn't necessarily make it work perfectly though.

But with the latest 4.0.3 sketch it's working quite well again, even without the crazy spinning during calibration.
 
I've loaded 4.0.3 - all's working well - so many thanks all aboard the good-ship ED-Tracker.

HoWeVeR - and please forgive me if I am late to this particular party - going via OpenTrack, and enabling the 'roll-axis', takes EDTracker from a 'nice to have' to an absolute game-changer.

It's given me a glimpse into what I imagine Oculs Rift levels of immersion must feel like - and if you've not given it a go, do so. It's a bit fiddly to start with, but once everything has settled, it is A-MAZE-ING...

Here's my OpenTrack ini file: http://www.mediafire.com/view/o3mi38vqp2duxmf/OpenTrack_EliteD_Profile.ini

In the EDTracker UI 4.0.4.0 I have Yaw and Pitch scaling set to 1.00, and smoothing to 35.

Hope this helps.
 
...and rotate the brush 360 degrees at every point too ;)

Imagine painting polka dots inside the sphere using a flat brush? =)

Seriously, though, my way of "painting the sphere" seems to include sufficient rotations naturally that it works fine for calibration and produces a spherical plot.
 
Managed to snap the micro-USB connector tonight. Tried playing anyway but I'm so used to headtracking I was absolutely useless in combat and kept twitching my head all over the place, I really depend on my EDtracker now.

Luckily I've got my old non-magnometer one at work so I should be able to change boards over next week, but I was planning a big elite weekend with Wings just out...
 
Well, I just came here to say thanks but I ended up watching martial arts videos on youtube for 3 hours. What just happened?! I am going to calibrate the @!#% out of this thing next time it needs it.

Seriously though, the EDTracker is by faaaar the best money I've spent on a gaming accessory. So many thanks! :D
 
Ok, first ED session done with the new 9150 firmware. I can say that it now works perfectly for me - previously it did not work at all in top/front orientation, so I guess the orientation fixes mentioned in the changelog fixed this. Many thanks!
 
Managed to snap the micro-USB connector tonight. .
Sorry to hear that Whagwan, so here is a re-post from the past.

Guys
When attaching the EDTracker to your head phones don’t forget to make a strain relief for your USB cabal (tape the cabal to the head band) all pulling and tugging should be at the strain relief and not at the delicate USB port.

PS: The cabal between the Tracker and the strain relief should be relaxed, (not pulling and not pushing).





Reboot.
 
I've loaded 4.0.3 - all's working well - so many thanks all aboard the good-ship ED-Tracker.

HoWeVeR - and please forgive me if I am late to this particular party - going via OpenTrack, and enabling the 'roll-axis', takes EDTracker from a 'nice to have' to an absolute game-changer.

It's given me a glimpse into what I imagine Oculs Rift levels of immersion must feel like - and if you've not given it a go, do so. It's a bit fiddly to start with, but once everything has settled, it is A-MAZE-ING...

Here's my OpenTrack ini file: http://www.mediafire.com/view/o3mi38vqp2duxmf/OpenTrack_EliteD_Profile.ini

In the EDTracker UI 4.0.4.0 I have Yaw and Pitch scaling set to 1.00, and smoothing to 35.

Hope this helps.

Hi Henry1491, I have EdTracker set up in Eliete with Look up/down - Left/Right but how do you set it for roll as you mentioned above? Which settings?
 
Guys, I’ve setup Opentrack so when I look back over the shoulder I don’t just rotate the head, I also move out to the side (translate along the X axis), just like real life (stretch the head to see just a little bit more).

I mainly fly a flight simulator, the settings goes something like this,

I rotate “YAW” from 0 -150 degrees (that gives the best view, most realistic) more than 150 I can only see the seat.
From 35 degrees”YAW” I start to translate in the X axis (up to 55cm to the side) head touching the canopy.

Anyone interested, I’ll post instructions.


Reboot.
 
Guys, I’ve setup Opentrack so when I look back over the shoulder I don’t just rotate the head, I also move out to the side (translate along the X axis), just like real life (stretch the head to see just a little bit more).

I mainly fly a flight simulator, the settings goes something like this,

I rotate “YAW” from 0 -150 degrees (that gives the best view, most realistic) more than 150 I can only see the seat.
From 35 degrees”YAW” I start to translate in the X axis (up to 55cm to the side) head touching the canopy.

Anyone interested, I’ll post instructions.


Reboot.

Great minds? Did that last night, instructions, pics and a video here;

https://forums.frontier.co.uk/showthread.php?t=126121
 
I use the latest non drift version of this amazing little box and was an easy setup for ED.

Just wanted to mention that it works very well in FSX with just a few tweaks to the axis settings.

Gets my vote for best value for money gadget of the year so far !

btw Thanks for the post Kiblams.
 
Last edited:
Kiblams nice vid,

I’ve tried rotating to the side”YAW” then moving over to the same side “X” and then stretching the neck upwards “Y” , (very impressive, look all out to the side and down to the ground)
Problem was, look to the left and the “Y” go’s up, Look to the right and the “Y” go’s down?

I’m using Opentrack 2.2

Reboot.
 
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