I wouldn't mind so much if collecting materials wasn't so incredibly dull and repetitive. Oh well, I guess we'll see for sure in the beta...
That's the thing everybody seems to be overlooking.
It's all very well sitting at an engineer and clicking 3 times to "level up" from tier 1 to tier 2 to show just how wonderfully straightforward it is but the
real issue is how long it takes to go and collect the 20-odd mat's required for
every bloody module that you plan to apply a G5 mod to.
On a related note, I think Sandro has grossly misjudged the community when he says "engineering should be a gradual process".
I doubt many people regularly engineer ships that way.
Sure, when you first start using engineers you just apply the mod's that you have the mat's for but then, as you collect more and more mat's, you will always go straight to G5.
How many veteran players will show up at an engineer's base with mat's for a G5 mod', do a bunch of rolls, fail to get anything decent and then think "I guess I'll just apply a G4 mod' instead" rather than going back out and looking for more G5 mat's?
It's probably not such an issue for new players, who might actually appreciate it, but it's a PITA for veteran players and, what's more, it'll be a PITA for all the new players once they become experienced too.