The Beta will be over before anyone has gathered everything needed to fully upgrade a larger ship from scratch.
And while they're wasting all their time on materials gathering, they won't be testing any of the new stuff.
You're one of the devs, at least?
- nobody knows yet how the beta will be set up and which materials in the beta will be needed for which modifications, it may be back to fish again for all it's worth (or fish may be at the root of all the material chains in the mat broker, although Iron and Carbon would do for that, too)
- fully upgrading a large ship from scratch might not be the focus or even a goal for this beta
- fully upgrading a large ship won't prove or show anything more than fully upgrading a single module (or, if you want to be really thorough, a single module of each type) would
- fully upgrading a large ship from scratch, while checking on all the new secondaries in various combinations, might (if I understood Sandro correctly: should) even break the timeframe of Beyond
- there's no description out yet what FD wants to test us in this beta
I don't want to stop you from going for a fully upgraded Cutter, but I will most likely start with geting a Chieftain, A-rate it, slap a couple of pacifiers on it, fill up the remaining slots with beam lasers, then make the round of the Engineers and see what I can do with the stuff I have in my storage. Shouldn't take more tha a week or so. And hope I don't run into any of the top end PvPers before I've done this. If I do, I intend to give as good an account as I am able. Otherwise, I'll tackle some RESes and work my way up from there.
Keep in mind:
This is Beta. If I get bored from continously rapidly dying at the hands of experienced PvPers, I'll check whether the ATR guys are really that hot. After that, I'll probably have to do a CMDR reset and see how good I can start from scratch.
Oh, and any beta testing will be severly hampered by the new
Buckyball race taking off on Saturday. Sorry guys, but you got to have priorities.