Why do we even need to do those G1-G5 grades....?
One grade should be enough (at current G5 level) and possibility to SLIGHTLY upgrade it with next rolls.
Less grind, everyone happy.
Why do FDEvs even insist on keeping those G1-G5 grades....?
One grade should be enough (at current G5 level) and possibility to SLIGHTLY upgrade it with next rolls.
Less grind, everyone happy.
I'm going to use a parable to explain what you are doing here, FD:
There's one student who studies 16 hours a day, even though you only need 1 hour a day to get a 9/10 mark, which is what 99% of the other students are doing. The teacher, deeming the situation unfair, decides to force all students to study 5 hours per day, but now guarantees that everyone will get a perfect 10/10 mark.
Whose life are you trying to improve, Frontier?
Mmm... no, I think I'll let the Beta chill instead.
Took a quick look at the stream, saw that 45%ish DPS increase on some mod... then heard Sandro nonchalantly talk about "grandfathering".... that's enough for me. RNGineers turned out to be a hot mess and many warned about it, ever since it was announced. I fear that this new.... Grindineers, or whaterver it ends up being nicknamed by the community, is going to be the same. No reason to waste time on it.
Engineering 2.0 IS the real Crime and Punishment...it was a broken system but I went along with it because the benefits were there once the Engineers were fully unlocked. Never cared about God rolls, anything decent was good enough.
It seems the Devs focus on the two end of the spectrum and ignored the silent majority. They mentioned the "new players" or those who had never bothered with the Engineer grind in the first place and then they referred to players who do 100s of rolls until they get the G.O.D. Apparently, those are the new baselines to whom they wish to cater this game FTW. I don't have anything against any play style, but this is "Beyond" ridiculous.
I refuse to take on the role of a Material Vacuum, scrounging the Galaxy for hundreds of each of the hundreds of material and data types for every single module at every single visit for every single ship.
Time to find a different hobby altogether.
Here here.
Elite is probably going to the uninstall bin for me, too.
Here here.
Elite is probably going to the uninstall bin for me, too. Its apparent that the implementation soulless grind is the only thing FDEV is either willing to, or capable of, offering...
Loving this. People complained about the old system. People complain about the new.
No win. I knew FD shouldn't have bothered changing it. Old system was good enough. They could have spent that time on something exploration related instead.
But as for the OP, the alternative is an across the board wipe of engineered effects. I'm no min/maxer, but it would render half my ships either unsuitable for their work and even unflyable.
The salt about grandfathering is nothing compared the salt FD would face if they wiped peoples efforts they spent on engineering.
Hell, the gaming press would have a field day:
"PLAYERS LOSE HUNDREDS OF HOURS EFFORT AS FD WIPES CUSTOM MODULES"
Loving this. People complained about the old system. People complain about the new.
No win. I knew FD shouldn't have bothered changing it. Old system was good enough. They could have spent that time on something exploration related instead.
But as for the OP, the alternative is an across the board wipe of engineered effects. I'm no min/maxer, but it would render half my ships either unsuitable for their work and even unflyable.
The salt about grandfathering is nothing compared the salt FD would face if they wiped peoples efforts they spent on engineering.
Hell, the gaming press would have a field day:
"PLAYERS LOSE HUNDREDS OF HOURS EFFORT AS FD WIPES CUSTOM MODULES"
I actually think the changes to Engineers are overall pretty good. The materials trader is good, the purchasable experimental effects are good, the guarantee of positive progress for every roll is EXTREMELY good, the changes to material/data storage are good, and new methods for obtaining those materials/data are good.
I only have two issues with it:
1. Grandfathering in god-rolls that may be unobtainable under the new system is a BAD IDEA
2. Requiring you to grind from g1-g5 for each individual module, instead of allowing you to start at g5 once you've unlocked g5, resulting in more grinding for people who don't care about min/maxing is a BAD IDEA
OP's idea is frankly childish.
I don't like everything I've seen about the engineering changes, but I'm not going to throw a tantrum and refuse to participate because of it. I'm going to get in, test it and make constructive suggestions. I've already made one suggestion even before the beta has started.
No time for beta...
Emergency engineering in progress...
*Dashes off*