I think some form of incentivised beta process would be more productive than more people. Some sort of prize for first bug finding. A prize for a bug confirmation. Not sure how it would work. Frontier store credits or something maybe. My first thought was ingame prize-money, but that'd be shot down by the community I'm sure.
We have the people, Frontier just have to learn how to make better use of them.
beta is just checking that there are no game-destroying bugs
I think a test server eve or wow style would be much better for a couple of reasons...
1/ The way it is atm is just another way to milk more cash out of the players, now, i'm all for spending cash on needed things (seasons etc.) but extra for to test? Nope!
2/ The current way clearly doesn't work as it must be the case that the testers are very one sided. IE. Look at all the AI and mods drama that has been caused... Did no1 report it as too hard or broken? I find it hard to believe that all had a flawless beta test.
Most of the times, the testers use the test only to have some sort of early accesss and be what I call a "content tourist" (or as someone above me put it.. "a little kid in a candy shop").
Beta needs to be tested properly, else we have 318 page threadnaughts about how op AI is....... for example.
Obv suggests the narrow demographic of beta testers. Needs to be a more general test base.
Its OBVIOUS that the beta-testing being sold is hurting FD, just look at the launches, each ones a wreck. Very few bugs get worked out, many carry over to launch. FD cannot have it both ways, either the finances are good and everythings ok OR they are scrabbling for every dollar because the sales are not as expected (I do know Horizons didnt sell as they had hoped). Asking people to PAY to test a game goes beyond the pale, and obviously does NOT work well.
Its OBVIOUS that the beta-testing being sold is hurting FD, just look at the launches, each ones a wreck. Very few bugs get worked out, many carry over to launch. FD cannot have it both ways, either the finances are good and everythings ok OR they are scrabbling for every dollar because the sales are not as expected (I do know Horizons didnt sell as they had hoped). Asking people to PAY to test a game goes beyond the pale, and obviously does NOT work well.
Beta testing went very well actually. The things that are big problems are mostly from one of the following categories:
- Surprise bugs apparently not present in the beta and only introduced in the final 2.1 live patch (e.g. NPCs with machine gun plasma accelerator)
- Made easier for the beta and never given the actual final values and enough time to test them (e.g. meta-alloys, Liz Ryder invitation mission, upgrade material and commodity cost).
- Reported and just not fixed (e.g. uncompletable missions, missing bi-weave shields)
That said, I still would be in favour of opening it up for everyone anyway.
There's reasoned arguments on forums, and then there's...well. Dev teams several times the size writing games that already have preset templates for writing them still release content with bugs. Of course they need more money, what the hell kinda company doesn't to improve...but it doesn't merit an "ermahgerd everything's collapsing" stance. And you haven't actually made any improvement suggestions, just "it's a rubbish model it doesn't work we shouldn't be paying blargh".
This is the problem - the beta was weeks-long, and yet within a couple of days the main player base found problems that were either ignored or not revealed, which FD felt significant enough to address with fixes immediately on returning to work.
The problems with the current method are:
1 - The beta schedule is sacrosanct, which led to the issues of material proliferation and lack of testing of the RNG leaking into production (ie the fish phase).
2 - Too many beta testers aren't actually testing, they're just using it as a feature preview.
3 - Not enough testers.
I think it's clear at this point that my original observation is correct, ie the guys at FD test the game like developers and testers, not like players. That shift in perspective means that things they consider as "perfectly acceptable" or "gameplay-enhancing" are endlessly frustrating for the players themselves, which inevitably leads to unrest in the community and rushed post-release hotfix patches.
This would all likely be fixed by a proper beta-test phase. You can't do that and have a fixed release date, though; something has to give.
Fixed that for youNice to see those massive assumptions are still alive and kicking. I posted regarding the action of SELLING access to beta testing, and the ethics behind it, I didnt say FD was sinking, please grow up, you might hurt yourself one of these days. In reference to the sales of Horizons, that has been said by FD, so go ask them
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Its OBVIOUS that the beta-testing being sold is hurting FD, just look at the launches, each ones a wreck
It is voluntary. No one holds a gun to your forehead and demands your CC or PayPal info.What do you think?
It is voluntary. No one holds a gun to your forehead and demands your CC or PayPal info.
The more people who play beta, the better the feedback and hopefully, the better the number of bug reports. Those people paying for the beta access are doing the rest a huge service. If you don't want to pay the extra, don't. Simples.