Newcomer / Intro Docking for newbies is a nightmare (dev's U need to do something)

Honestly, from a game design standpoint, adding in an assist early on WOULD be beneficial short-term in helping people. What are they supposed to do once they're out in space and need to dock to refuel or hand in a contract? They'd enter a station without docking assist and suddenly be just as confused as they would have been with the current setup. What they should do is just rework the tutorial missions to be a bit more clear.

I'm not bashing your suggestion I'm just trying to actually think about how they would incorporate it so as to not hurt players when push comes to shove and their 'training wheels' have to suddenly come off.

No, I'm not taking it as bashing the suggestion. What you did was actually CONTRIBUTE to the idea, by questioning what happens once the newbie goes to a non-assisted station, which is a very fair question. And for that, I thank you.

You also pointed out something that I totally agree with... Like you, I actually watched ALL the videos and went through each of the tutorials and found it all very familiar and exciting. But I get to the docking simulation and OMG!!! Nowhere does it mention (to remind you) that the controls that you *might* have custom set up for flight are possible to be different for landing. I know it's all second nature now, but I wasn't even sure when/why my controls were stuffing up... I thought it was as soon as I entered the station or some rubbish! So yes, I totally agree that they should maybe put some extra notes on the starting screen of that tutorial to being attention to key setups possibly being different and to check them if your yaw, pitch or roll axis suddenly become reversed when landing gear is deployed!! Some more onscreen cues like reminding people to look at their little radar (the one with the blue dot) and aligning it so that it is on the edge of the circle and directly down would also help.

But, as to your question for what to do with newbies when they are forced to remove their training wheels... Well, going through the tutorials, with the improvements listed above, would still apply and help... But for a complete N00b who has never played a flight or space sim EVER, surely getting them hooked on the freedom of flight and maybe a simple dogfight or two, before getting to the drudgery of docking a ship, would be a far better "hook" to encourage them to learn the finer points of the game than the barrier, for no real good reason other than to engorge the member of a few of the participants in this thread?
 
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I don't know if putting them into battle would be the best introductory sequence for a FTUE (First time user experience). Overall I think if they had one tutorial that just ran you through your cockpit UI and explained shortly almost Homeworld-esque, what your HUD was all about, people may actually understand how to land because they would know that when docking you have to watch your little blip-y HUD icon for reference.

This way they don't have to treat people like they're completely stupid when they start up the game (No hand holding still).

They could even set up a prompt that displays and ask, would you like to be run through a short HUD tutorial? With yes and no options.
 
I still struggle with finding the slot on a Coralis station, even with the so faint arrows on its hud graphic.

Flying an Adder, still small, so direction can come later, I flip and roll, and/or yaw to align once I have the pad on HUD. Sometimes a little down thrust to restore HUD lock.

Ooh, I can use the blue dot inside stations. Nice.
 
Im new to Elite, and docking was about the easiest thing to do. Combat was/is still a pain. After doing the tutorial and a few attempts I got it down. After a few hours of play, I was bringing my little sidewinder in at top speed.

Now my biggest issue I'm having is when exploring remembering to pay attention when dropping into a new system, I have lost a ship to being alt tabbed and forgetting what I was doing.
 
*sigh* I'm managing it quite fine, thank you, now that I have my setup correct and FA on. Thanks for your very mature answer that totally wrecked your previous more grown-up reply to the accusation of trolling.

But I'll ask again... Would it *really* "kill your game" if the first few starting stations have further landing assistance? Really??? If so, you really need to grow up.

Well, goodness me, I'm not quite sure what to say. You are quite an excitable chap, but reading comprehension is apparently not your forte. I'll leave you to continue to make a fool of yourself, this popcorn is delicious. "LOL".
 
I'm going to disagree with anything anyone says who includes the words 'Docking', 'difficult', 'Fix', 'broken', devs' and 'i'm out' in the same paragraph...

Additionally, here's some advice...

PRACTICE!

Subtle enough for you? ;)

Oh and there IS the docking training scenario... take as much time as you need in that!
 
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PRACTICE!

Subtle enough for you? ;)

Oh and there IS the docking training scenario... take as much time as you need in that!

Yep. The tutorials have been expanded nicely, and teach docking, navigation, combat and all sorts of other stuff surprisingly thoroughly. Even if people can't be faffed to do all the waves in the big combat tutorial, they should probably blast through the others. It's a good idea not to jump into the main game until you grasp the basics in the tutorials- they have been thoughtfully provided to ease the learning curve.
 
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Just thought I'd point out, as someone did yesterday, this is quite an old thread which was resurrected. The OP found what the problem was ages ago and said so yesterday when he noticed the thread had been necro'd. Maybe time to close it for good.
 
Just thought I'd point out, as someone did yesterday, this is quite an old thread which was resurrected. The OP found what the problem was ages ago and said so yesterday when he noticed the thread had been necro'd. Maybe time to close it for good.
Yeah, The Zombie Thread Of The Year. :D

I mean, this thread has been resurrected twice - or isn't a month (or almost two) long enough to classifu a thread 'dead'...? :)
 
Thank you, Ancipital!

Vergoth, you're an idiot. Not everyone that disagrees with you is a troll! And if you bothered to read follow on posts by myself, you can see that I found the cause of the problem which was my setup. I'm landing fine, now.

But for a veteran of Elite to be SO frustrated means that the developers could get some bad reviews if the solution is not found quick enough. And would it *hurt* to have a few early "newbie" stations fitted with some auto-docking help? Would it *really* "kill the game" for you? Talk about a drama queen!

Yes, it would really hurt the game.

<snip>
 
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Yeah, The Zombie Thread Of The Year. :D

I mean, this thread has been resurrected twice - or isn't a month (or almost two) long enough to classifu a thread 'dead'...? :)

Well at least some people aren't reposting the same topic in a new thread over and over again.... dem's the forum roolz ya knaw.... ;)
 
Ok im wearing my flame retardant flight suit so i should be ok. Why dont landing bays in the 33rd century have auto docking computers? If people still want to land manually give those that want to auto dock a toggle option. I admit ive just started and ive gone thru the tutorials and docking seems to be my only issue. BUT i am getting better at it. I just dont see why after a long haul you arrive at your station and they bring you in to dock instead of some tired possibly drunk pilot making a mess on landing pad 38.
 
Oh, man, the first time trying to dock or trying to undock was crazy. I was afraid I'd never get used to it, and vowed to get the docking computer ASAP. But once I had the money, docking wasn't so difficult. I mean, I'm no pro at it, but it doesn't intimidate me like it once did. Like fuel scooping scared the hell out of me, but now I don't worry about suns, unless we're talking a white dwarf....

I'll probably get a docking computer when I get an Asp and have the extra space, just to see what its like. I'm envisioning a brutally slow process, but I'll see soon enough.

Just don't get drunk or extremely sleepy and try docking if you're not a pro. Likely won't result in death, but you'll bang up your ship for sure.
 
@claretonmyshirt (Why is there a claret on your shirt? Or is that a clare ton yours hirt?)

I'm not saying your problems are not real or that you're imagining things, but docking really *is* a lot easier in ED than it was in the very first elite game. Plus you can always go slooooow through the docking port. Also note how the blue forcefield will actually push you towards the center so you're less likely to scrape along the top or bottom of the slot.

If all else fails, buy a docking computer. If you're in empire space I'll be happy to give you a few tons of gold should you need the money for that.

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I'll probably get a docking computer when I get an Asp and have the extra space, just to see what its like. I'm envisioning a brutally slow process, but I'll see soon enough.

It's actually a glorious process, and the DC works pretty reliably now. 1.3 is slated to have even more DC improvements, as the dev of that thing stated. So yes, I like using the DC now and then, just for the atmosphere and of course the great music.
 
My 7 year old son can do it. But privacy concerns prevent me from sharing the video :p

This :D

Essentially, if you can't manage the incredibly easy (in comparison to original Elite) docking in ED, you'll be royally hosed when it comes to actually playing the game itself. Whining to have docking removed as a task would only move the problem further down the line, leaving you to complain about how everything else was "too hard".

I'm not exactly Ace Rimmer, and even I managed to dock first time I tried, even with a half-configured control setup. Anyone can learn to dock with ten minutes of practise, even tiny half-finished humans who have trouble tying shoelaces. Anyone who decides that they absolutely can't manage it should probably look elsewhere for their entertainment.
 
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