Just reading the last few posts I sense a common theme. I get that some people don't like either the material gathering process or the engineering process itself. But that covers so much of the game activities that I want to ask this question:-
Is there anyone who doesn't like material gathering, doesn't like engineering, but still enjoys ED and plays it regularly?
... because if you don't enjoy ED it's really not surprising that you don't like a subset of it.
The game as a whole is amazing, it looks absolutely stunning, flying a spaceship in elite certainly gives you a feeling of ... well flying a spaceship and ships look great.
I can write a ton of good things about the game, I love most aspects of it, but most of the game is tied to engineers as your ship is you.
The rank grind I personally don't mind, it's a reward for supporting a certain super power, it's only a few ships and it's up to you. Engineering is tied to all ships in open, it's not really that optional if you think about it.
Elite is suppose to be a sandbox, but they introduced engineering as some sort of end game like in an mmo. Usually in mmos the end game is a replayable content, tied with some sort of story and an entertaining group activity, usually offers variety of choices and matchmaking.
What's also different, in mmos end game content isn't relevant and it can't influence your game until you reach that point, in elite that's not the case.
Engineering as it is, discourages being in a group, it's all a scavenger "mission" and insult to injury is the dice roll for the engineered part.
It's tied to every aspect of the game and while in the process of engineering you are open to players that reached that point.
It just seems like they intentionally made the activity to take exceptionally long without any valid reason or actual engaging gameplay, just to show big numbers on "hours played" and it feels like an adaptation of a mobile game into a PC one.
Even unlocking some engineers where you can buy only 48 lavian brandy, I was just waiting for a popup "pay to skip the wait" for the leftover 2 units, put it on a touch screen and you got yourself a mobile game. (btw go to lavian brandy wiki and read the comments, that's elite end content in a nutshell).
Fdev needs to decide, is elite an mmo or not. Keeping it in this state, in between the two, doesn't really look appealing.
I tried getting more friends to play but they all gave up when they reached engineers, I stuck around for a lot longer because I appreciate the game a lot more, eventually got burned out engineering my ships.
To answer your question, I love elite but absolutely hate engineering. I got burnt out but still pop in now and then to do activities I enjoy, however now I play other games as well so elite gets a smaller portion of game time.