Wow- this thread has legs! Thanks to all who've posted and shared their ideas, it's much appreciated!
I used to love playing ED, but power creep overtook my fleet. My default action became 'run away' from the AI, combat in my non-engineered ships was no longer viable. That put a huge amount of game content behind a grind wall. I spent several months upgrading one of my ships, it proved to be a colossal pita, even with all the very kind help and advice I received on the forum.
I quit playing.
The question you ask is actually back to front in my case. I loved everything I did in Elite apart from engineering, but the requirement to engineer to continue to access the gameplay I loved is just too much for me. I don't have a lot of leisure time, I'm not willing to spend it on activities I don't enjoy.
The sad thing is I'm not missing the game. Engineering has left such a foul taste in my mouth I find myself willing to just walk away from what was my dream come true on release.
I only came back to the forum tonight on a whim. I'm amazed that this thread is still going- I guess the topic generates strong opinions in most people. Unfortunately, I can't see a polarising issue as good for any customer base. I really hope Frontier can figure out a way to resolve the conundrum, because just leaving things as they are will only drive players away from what was once the very best space themed game on the market.
Yes, but they'll infuriate players who actually enjoy gathering materials for engineering!
Make the grind a one time only activity- once a mod is unlocked, no more mat gathering to apply it to identical components.
Simplify the trading process- either by axing most of the mats required, or at least allowing the mat trader to deal in all materials.
Change the utterly bonkers exchange rate.
Have alternatives to mind numbingly boring grind activities. Challenging missions with significant material rewards would be nice. Failing that, just allow us to buy mats. I'd much rather trade/mine/smuggle/bounty hunt 'X' million credits than run around like a demented Mario Cart driver for hours on end at what would otherwise be really cool hidden locations, or drop into endless USSs, or trundle around shooting unconvincing outcrops on unconvincing terrain features for what seems like forever.
But my opinion no longer really matters. I'm not playing the game any more, I'm unlikely to buy future content. I'm not even particularly likely to visit the forum any more. I wish you all well, I hope the game continues to be a success and I'll try, at some point, to bite the bullet and start to play again. For now though, I'm afraid I'm taking an extended break.