Hey, I'm a programmer and I've been trying to log into the game for a while now. I don't appear to be the only one.
I've got these in my local logs, repeated ad nauseum.
20201119/221104: { "action" : "DownloadedDataMismatch", "Downloaded" : "de1caefe02eec82c331ee59936d83c72678b04d4", "Expected" : "ed1a180905604b10c05aaa9d73bef3924e9654fd", "LocalFile" : "D:\Steam\steamapps\common\Elite Dangerous\Products\elite-dangerous-64\EOSSDK-Win64-Shipping.dll", "RemoteFile" : "http://cdn.zaonce.net/elitedangerous/win/files/ed/1a180905604b10c05aaa9d73bef3924e9654fd", "date" : "20201119", "time" : "221104" } ;
20201119/221105: { "action" : "DownloadedDataMismatch", "Downloaded" : "cd18d8322e6924ad371b90ce66274a443c21272c", "Expected" : "841fa70031b2e707c4745937545d74ed2cc0f067", "LocalFile" : "D:\Steam\steamapps\common\Elite Dangerous\Products\elite-dangerous-64\EliteDangerous64.exe", "RemoteFile" : "http://cdn.zaonce.net/elitedangerous/win/files/84/1fa70031b2e707c4745937545d74ed2cc0f067", "date" : "20201119", "time" : "221105" } ;
Furthermore, it appears that the files in question (EliteDangerous64.exe and EOSSDK-Win64-Shipping.dll) are getting repeatedly copied over and over.
I have no knowledge of your internal systems but it strongly appears to me that you have a mismatched file hash; perhaps the artifacts you are sending to your clients do not match the version you are validating against. Please double check the output end of your development pipeline, so to speak.
Hope this helps! Thanks!
I've got these in my local logs, repeated ad nauseum.
20201119/221104: { "action" : "DownloadedDataMismatch", "Downloaded" : "de1caefe02eec82c331ee59936d83c72678b04d4", "Expected" : "ed1a180905604b10c05aaa9d73bef3924e9654fd", "LocalFile" : "D:\Steam\steamapps\common\Elite Dangerous\Products\elite-dangerous-64\EOSSDK-Win64-Shipping.dll", "RemoteFile" : "http://cdn.zaonce.net/elitedangerous/win/files/ed/1a180905604b10c05aaa9d73bef3924e9654fd", "date" : "20201119", "time" : "221104" } ;
20201119/221105: { "action" : "DownloadedDataMismatch", "Downloaded" : "cd18d8322e6924ad371b90ce66274a443c21272c", "Expected" : "841fa70031b2e707c4745937545d74ed2cc0f067", "LocalFile" : "D:\Steam\steamapps\common\Elite Dangerous\Products\elite-dangerous-64\EliteDangerous64.exe", "RemoteFile" : "http://cdn.zaonce.net/elitedangerous/win/files/84/1fa70031b2e707c4745937545d74ed2cc0f067", "date" : "20201119", "time" : "221105" } ;
Furthermore, it appears that the files in question (EliteDangerous64.exe and EOSSDK-Win64-Shipping.dll) are getting repeatedly copied over and over.
I have no knowledge of your internal systems but it strongly appears to me that you have a mismatched file hash; perhaps the artifacts you are sending to your clients do not match the version you are validating against. Please double check the output end of your development pipeline, so to speak.
Hope this helps! Thanks!