Seems like it would be a fairly simple matter for FDev to add a "Space-Dust-Level" slider into the graphics options but no, that would be work . . .
I suspect it was caused by Oculus introducing a "security" feature to prevent users from meddling with the DirectX libraries. It seems like older versions of the Oculus software worked (pre 2.4) with the mod.Hey Ledpup,
First off would like to thank you for the spacedust remover - it has been the absolute best!
I have to ask though, do you have any idea what may be the cause of the crash to desktop when using the rift or how to fix it?
I love flying with no space dust on my monitor but sadly can't enjoy it anymore on the rift.
Officially, it is allowed. A FDev employee okay'ed on the reddit page for it a couple of years ago. Unless they've changed their position on it. I haven't heard about it if they have. You're correct, it is a hack to the game, but it's not one that gives anyone any sort of advantage... unless you call wanting to play the game vs not wanting to play the game an advantage...This mod is simply named GAMEHACKING and its not offi.. allowed!!
Thanks ledpup, really looking forward to a Dustbuster that will work with 3.3. Been using it for a couple of years up until 3.2 and now I'm back to the immersion-breaking dust and the awful vertical lines in SC.All, I'll attempt a fix for 3.3 tonight. Hopefully it'll be the same sort of solution as what I did the first time. I didn't realise it was so popular! (Yes, I call a few requests for an update popular!)