Whoop!
Chose the No Dust in SC and Real Space and no Glowing Ships in SC.
Working like a dream sir!
Chose the No Dust in SC and Real Space and no Glowing Ships in SC.
Working like a dream sir!
Last edited:
Great so it might work for more people.
Anyone tested this with a Rift yet?
I'm away at the moment so won't get a chance to until next week.
Anyone tested this with a Rift yet?
I'm away at the moment so won't get a chance to until next week.
// ---- Created with 3Dmigoto v1.3.12 on Fri Dec 14 20:37:20 2018
Texture2D<float4> t0 : register(t0);
SamplerState s0_s : register(s0);
cbuffer cb0 : register(b0)
{
float4 cb0[6];
}
// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);
void main(
float4 v0 : TEXCOORD0,
float4 v1 : TEXCOORD1,
float2 v2 : TEXCOORD2,
float4 v3 : SV_Position0,
out float4 o0 : SV_Target0)
{
float4 r0,r1,r2,r3;
uint4 bitmask, uiDest;
float4 fDest;
r0.xyzw = t0.Sample(s0_s, v1.xy).xyzw;
r0.xyz = cb0[0].xxx * r0.xyz;
r0.xyz = v1.zzz * r0.xyz;
r0.xyz = cb0[0].www * r0.xyz;
o0.xyz = v0.xyz * r0.xyz;
o0.w = 32;
return;
}
Old .dll?
I’m using your package unless I am misunderstanding...?
But goodness. Thanks for your work here.
Space Dust? Literally unplayable!
Ok I thought you mixed old install with new.
As in using previous dust fix just with new shaderfix folder.
e29d91120fc28c8e-ps_replace.txt disable glare on your windshield so it sort of works as window cleaner? But it also disable glowing lights in supercruise.
74a61bc54382d4d9-ps_replace.txt seems to be the window cleaner, apparently every shader is already included in files already!