I sure do miss the community being like it was a few months ago, peaceful, helpful and a real sense of community even when disagreeing.
I've never played a MMO (more than a few tries that ended in minutes) so I really have no clue how long it takes for the dust to settle, so to speak, and the "core" gamers to have back the game. If you know what I'm trying to say.
How I wish they'd make a premium beta forum.
Good points,I think it is important to remember that even in it's heyday forum will have very small, very vocal, sometimes very annoying part of community. It is hard to avoid really. Internet is a like a megaphone - it amplifies those who really want to speak up. And majority of people just don't.
Use ignore a lot, just avoid threads you know you won't like. Help people with their problems to get that 'done some good' feeling. Avoid arguing same things over and over again.
I've never played a MMO (more than a few tries that ended in minutes) so I really have no clue how long it takes for the dust to settle, so to speak, and the "core" gamers to have back the game. If you know what I'm trying to say.
I'm not trying to offend but, does anyone know about how long it takes for the dust to clear and momentum to shift back to people that like the game and will be playing it for a long time? I suppose it could be months, a year or maybe longer?
If you don't like the game that's ok, to each their own but, being a "fanboi" of the game I look forward to the days of peace and harmony like it used to be but, I have no idea how long, if ever, it usually takes for things to settle.
I sure do miss the community being like it was a few months ago, peaceful, helpful and a real sense of community even when disagreeing.
The dust settles when the game is dying.
There are many reasons it doesn't go back to that earlier stage.
For one thing, the forums were only peaceful and harmonious as long as you avoided certain topics. Outright hostility was evident otherwise - but just fewer people who chose to talk about them.
But the main thing is, that group of people who follow and talk about a game long before it's released are not the core gamers. They're a subset of the people who will play the game. It's common for them to think that the game is only for them, but that is not the case (though it's more the case with ED than most). Many people will pick the game up closer to release and after release, and they are important too - not just people who will drop it in 5 minutes. In fact some will stay with it for a long time, while some Kickstarter backers will not play much at all.
Also, games have a phase of development where it's more in the imagination than it is real. Everyone fills all the gaps with good things and can see how the game will be great. At some point it becomes a real game with real weaknesses, and concerns that early backers themselves had, but thought would be figured out now become things they don't like about a real game.
That part isn't a change in the character of the audience, it's a transition to a real product which can be judged on its merits not its potential.
The long and short of it is, when people stop complaining about a game they stop playing it too. And contrary to popular belief, when all the complainers have stopped playing, almost everyone else has too.
The existence of the PBF is a comfort when the rest of the forums are ablaze.
It would be nice if Frontier were to create a Beta backers forum as well to allow those players to have a similar place for quiet reflection.
From my experience in other MMOs the dust settles when the majority stopped caring and moved on to other games. Overall, it would be very informative to have server statistics from FD to understand how many are actively playing the game, how many new players are there and how many people have stopped playing.
From my experience in other MMOs the dust settles when the majority stopped caring and moved on to other games. Overall, it would be very informative to have server statistics from FD to understand how many are actively playing the game, how many new players are there and how many people have stopped playing.
And how would that help anything?
Really, I am curious
Or is so you can start "TEH GAME IS DIEIEIEEING (sic)!1!!1" threads over and over?
It would give you a factual indication of the state of the game.