Each release buggier than next? (Rant)

So, I've got email "Beyond – Chapter 1 OUT NOW Play now to experience new ways to trade, fight and explore yada yada"
So I decide to see what all this was about.

Updated launcher. "Need to reboot" - ehh, this is year 2018 not 2010? Ok, made into launcher. First page - javascript errors. Err, ok.
Upgrade button seem still work, updated client. Launcher page now shows "nginx error" boilerplate page. Great, webserver server crash or overloaded (and FDev didn't even bother to change default error page to something nicer from black&white text).

Still, launcher seem to have updated client, game launched ok.
Somewhat subtle Elite logo intro change, umm, ok I guess.

Logged in to game - well, seems to run fine. Browsed mission board a bit - reward filter is nice, no really better rewards though, same stuff not-worth-doing. Some "wing missions", maybe will try later. No much more instantly visible changes (for better or worse).

Ok, time to go to home system, undock, jump.
On hyperspace, "wham" (, have I being hyperdicted??), nope - "Transaction server unrecoverable error".
Thought will log in just to check if my stuff still here - can't login. Looks like server crashed. Ok, why bother.

Frontier delivers you say? Why professional game dev company still can't manage to launch a moderately-sized expansion update smoothly? And, if anything, each launch gets worse. Not "maintenance mode" you say? Rigorous beta testing this time you say?

Ok, I've played my share of game already anyway. But FDev, do you realise what impact this mess is having on all new players? I assume you care.

Sorry I am disappoint
/rant off


Welcome to ED, where the lack of content is always overcome by the need for corrections of the little that is in it.
 
And.... normal service is resumed.

Is it just me, or does each release have a shorter period of grace before the moaning starts (again)?
 
Having lived through patch days and expansion launches since 2006...

I can't say I'm really that bothered that things are buggy.

[video=youtube;8lmsMSQDVPM]https://www.youtube.com/watch?v=8lmsMSQDVPM[/video]

EDIT: Pay attention to after 1:37.
 
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Welcome to ED, where the lack of content is always overcome by the need for corrections of the little that is in it.
It feels to me like having a spare property in really bad neighbourhood, which you sometimes visit to reminisce about time you've lived here and see with faint hope if things changed or even became better.

I wouldn't mind it if they at least finally manage to make it not buggy as hell. I mean, they are even self-publishing now, so there supposed to be no bad big publisher who is always at fault of buggy releases "forcing to rush it" ;)
 
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As a customer there is nothing wrong with being annoyed if the experience is poor for you. There is also nothing wrong with expressing your annoyance, and your opinion is as valid as everyone else's.

But the best thing you can do now, is to also document your issues in a bug report or two.
 
But the best thing you can do now, is to also document your issues in a bug report or two.
I disagree. I think spoiling game developers to rely on players as free QA is anything but best thing.

Though I assume all of these issues is simple result of inability to scale the server capacity so reporting them would be useless (even when I am sure lot of people already did).

buggier than next, how does that work? ;)
I am not from these parts, sorry if my dialect is not orthodox ;)
 
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I disagree. I think spoiling game developers to rely on players as free QA is anything but best thing.

Though I assume all of these issues is simple result of inability to scale the server capacity so reporting them would be useless (even when I am sure lot of people already did).

But then how will things get fixed quickly? I am sure things can be found in alpha and beta and fixed, but as you say, when you open it up to thousands of people all sorts of things might come out of the woodwork. We can help with that process to get them fixed. Or we can wait for FDEV to find them, which might take a lot longer, depending on the issue.
 
But then how will things get fixed quickly? I am sure things can be found in alpha and beta and fixed, but as you say, when you open it up to thousands of people all sorts of things might come out of the woodwork. We can help with that process to get them fixed. Or we can wait for FDEV to find them, which might take a lot longer, depending on the issue.
Well, speaking of me I've decided not to return back to playing this game for now, so kind of indifferent on the matter...
I will just read forum for a while.
 
Be aware that there are a large number of DDoSs happening around the net right now. The scriptkiddies have got hold of a shiny new toy that tickles an amplification vulnerability in memcached and are "playing for the lulz" - The current list of known targets seems pretty indiscriminate. If you share an ISP or a peering connection with any of their targets, you're likely to have a VERY flaky experience playing anything online, same if you're trying to access a cloud service that they are going for. I'd give pretty high odds that AWS is on their target list but probably has enough resources to mitigate the problem - however, they may be able to have a local effect which could impact some folks experience playing ED since ED does use Amazon's cloud services.
 

Viajero

Volunteer Moderator
Each release buggier than next?

Not sure if pointed out yet or not, but I don’t think the OP has realised the rant title actually means the next release is better?
 

Viajero

Volunteer Moderator
Each release buggier than next?

Not sure if pointed out yet or not, but I don’t think the OP has realised the rant title actually means each subsequent release is getting better?
 
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You are in for a big disappointment playing near any online connected game on patch day then, this is........nothing new in an enormous amount of online connected games.
Not to my experience. I have plenty of connected games to play which much better in stability at this right moment (and several even manage to release expansions without major hitches).
"Everyone is as bad" is a very lame excuse.
 
Not to my experience. I have plenty of connected games to play which much better in stability at this right moment (and several even manage to release expansions without major hitches).
"Everyone is as bad" is a very lame excuse.

Even when its mostly the truth. Pretty much all the MMO's i have played have been flakey first day after patch due to all the extra people trying to log on, like you.
 
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