Earn up to 24p Per Week with ARX

Gotta say, the one thing I am surprised at is that FDev haven't announced Arx rewards for stuff like station-repairs, discovering 'goid/guardian sites or for CGs, GIs, PP and even CQC.

Awarding Arx as a reward for regular stuff is fine but it's a bit dull.
Seems like it would have been a good opportunity to encourage people to get involved with stuff that FDev wants players to get involved with.

Course, that might still happen but you'd think it'd have been the sort of feature FDev would have led with.
I have not seen the video but surely these things do count? (I mean that is playing the game isn't it?)
 
I'd suppose they'll keep it as simple as possible, in the beginning at least, and thus expect a few very simple underlying formulas. Something like based on ingame rewards. For exploring it might (should) be independent from selling the data, even if your ship goes boom with the data on board. Just their current theoretical value translated into ARX.
One would imagine it would correlate to in-game actions, not the rewards gained from them.
 
False. 400 is the weekly cap. There is potentially no maximum on how much Arx can be earned by playing regularly every week - in one year an active player would earn 20,800 Arx.
God. OK yes I think that was covered by the second sentence in my post and also CONTEXT, but in case you didn't know that I know what you know - YES I ALSO KNOW THAT THE 400 ARX CAP IS A WEEKLY CAP. Here is what I should have said:

"ARX earnings are not passive and 400 is the absolute maximum it is humanly possible to earn in a week. It seems likely that most active players will reach the end of each week with much less than 400."

Also yes my autocorrect kept changing "earnings" into "earrings" for some reason (because we now live in The Future) hurr durr therefore there's no possible way to even know what it is I am talking about.

Now that this is all fixed, everyone is free to agree or disagree with my actual point. Thanks everyone.
 
Yes if you lack impulse control it'll taunt you. For those who have impulse control it'll just be free arxe there for when you see something in the store worth buying.
Implication being: if you fall for their scam you're stupid, therefore you DESERVE to lose money. Good rationale. I love when my entertainment products continually test my impulse control. It's great when fun and recreation are turned into another test of wills: me vs the multinational corporation backed by the largest videogame investment conglomerate in the world.

I also enjoy that your rationale (correctly) assumes that the expenditure of money on microtransactions is an inevitability, poor impulse control or otherwise.

In the first corner: me, with poor impulse control, not wanting to spend more money on a game I ALREADY PAID FOR, and feeling taunted by the psychological shell game that is ARX.

In the second corner: you, with excellent impulse control (no doubt due to superior breeding and intelligence), feeling not at all taunted by Arx, because you're already spending extra money on microtransactions and are going to continue to do so, all of your own free rational will and not because you are being manipulated into doing so. Since you're already doing exactly what they want you to do, their continual push to get you to keep doing what you're already doing, or do more of it, feels less like manipulation and more like thunderous applause for your smart choices.

Checkmate, Tencent! You can't trick me into buying paintjobs if I ALREADY want to buy paintjobs! In fact, I think I'll buy twice as many paintjobs now, just to show you how not-manipulated I am!
 
God. OK yes I think that was covered by the second sentence in my post and also CONTEXT, but in case you didn't know that I know what you know - YES I ALSO KNOW THAT THE 400 ARX CAP IS A WEEKLY CAP. Here is what I should have said:

"ARX earnings are not passive and 400 is the absolute maximum it is humanly possible to earn in a week. It seems likely that most active players will reach the end of each week with much less than 400."

Also yes my autocorrect kept changing "earnings" into "earrings" for some reason (because we now live in The Future) hurr durr therefore there's no possible way to even know what it is I am talking about.

Now that this is all fixed, everyone is free to agree or disagree with my actual point. Thanks everyone.

You're saying that the weekly cap of 400 isn't enough, but then you turn around and say that most active players will end up with much less.

Say something real instead of making guesses

Oh! Well, obviously you know most players won't hit the cap because of... some facts you have, and definitely not guesses. But you know that 400 is too low because.. hm. I guess "because you said so" will have to do for that one.

...Did you have an actual point?
 
You're saying that the weekly cap of 400 isn't enough, but then you turn around and say that most active players will end up with much less.

Oh! Well, obviously you know most players won't hit the cap because of... some facts you have, and definitely not guesses. But you know that 400 is too low because.. hm. I guess "because you said so" will have to do for that one.

...Did you have an actual point?
I think Kaocraft doesn't like that cosmetics can now be earned by playing the game.
 
Greetings Commanders,

We have just posted some additional information on ARX here, hopefully this helps to to clarify things!

o7
Thanks Stephen

This is a common theme, (poor communication (not you) in general) but please can you pass this following feedback to the team.

When you announce something as important as this, please, please furnish us with this detail from the get go. I've purchased from the store quite a few times and I know what i'm spending. This method of transactions is not on my xmas card list, but that's not the important feedback.

This is the important bit... the detail that EVERYONE really needs to know is currently sat at post #299 on page 15 of a growing monster thread. Please can you ask @Will Flanagan or @Paige Harvey to move the important detail you directed me to (Page 15 - post #299 ), so that it can be easily found by all.

Many thanks in advance

Nutter
o7
 
Adding Price LIst

You can expect these prices for the following item types:
  • Decals - 50 to 150 ARX
  • Individual Fighter and SRV Paint Jobs - 460 to 3280 ARX
  • Individual Ship Paint Jobs - 620 to 5,520 ARX
  • Individual Bobbleheads – 2,450 to 6,450 ARX
  • COVAS – 8,850 ARX
  • Ship Kits (sold in Bundles) – 11,750 to 13,520 ARX
As mentioned by Executive Producer Adam Woods on the livestream, some Game Extras will only be available in bundles, such as Ship Kits and Holo-Me Customisation items.
 
Gotta say, the one thing I am surprised at is that FDev haven't announced Arx rewards for stuff like station-repairs, discovering 'goid/guardian sites or for CGs, GIs, PP and even CQC.

Awarding Arx as a reward for regular stuff is fine but it's a bit dull.
Seems like it would have been a good opportunity to encourage people to get involved with stuff that FDev wants players to get involved with.

Course, that might still happen but you'd think it'd have been the sort of feature FDev would have led with.

Perhaps they'll do things like "Earn double ARX" during CG's or other game events? Though they might need to lift the Weekly cap if they did that.

I've spent entire sessions in the past where I've just been juggling ships, removing modules, remote engineering etc. but it look like that will earn nothing. I've been mining a lot lately, so I guess that'll earn ARX. I don't really know yet how, if at all, ARX will impact my gameplay if earning it is weighted for different activities. Never bought any Cosmetics - sorry FDev - but am open to getting things for free every now and again, but likely not enough to do things I don't like just for the ARX.

Scoob.
 
Say something real instead of making guesses about what someone else would hypothetically complain about in a situation which doesn't exist.

P.S.
ARX earrings are not passive and 400 is the absolute maximum it is humanly possible to earn. It seems likely that most active players will reach the end of each week with much less than 400.

In-game ARX earrings are designed to taunt you into spending money, and nothing more.

Yes, but this is obviously the whole point.

But, fair enough. Makes sense from FD's POV, why not.

Business, init.
 
Alright, so they're technically experimenting with cash shop manipulation now. How serious you want to call it is subjective.

You can't buy arx in multiples of 20 / 50 / 80 and look at the prices.

Always thought elite was a testbed for other games they go and build later. It doesn't bother me that much i guess (only because i've bought much of everything and frontier hasn't added any good offerings since last christmas), but i'm not going to deny at the same time they ARE being evil.
 
So far I am only on page 9 out of 12 but I’ve seen a few concerns about “leftover” ARX that you buy (and can’t use because the livery prices are not priced the same).

That should not be a problem IMO because as Adam said in the livestream - all ARX points are equal. So if you buy a pack of 5000 and only use 4500 you can always earn the remaining ARX via normal gameplay and buy something small - thus using up all your ARX.
 
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The funniest part of all this affair for me is that more I learn about Fleet Carriers, more excited Arx update looks in comparison, while it was other way around a few weeks ago, and that's coming from someone who has absolute zero interest in cosmetics...
 
I think evil is over egging somewhat.
It's a gross overstatement for sure, I've already explained how the changes coming with Arx are a net benefit to players, by far. I've repeated them before and I'm not going to do it all over again.

But some people are determined to see what they want to see. Logic be damned.
 

Deleted member 110222

D
Alright, so they're technically experimenting with cash shop manipulation now. How serious you want to call it is subjective.

You can't buy arx in multiples of 20 / 50 / 80 and look at the prices.

Always thought elite was a testbed for other games they go and build later. It doesn't bother me that much i guess (only because i've bought much of everything and frontier hasn't added any good offerings since last christmas), but i'm not going to deny at the same time they ARE being evil.
tenor.gif
 
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