Earn up to 24p Per Week with ARX

If paintjobs cost the same as now and if 5000 ARX are 2,99 that means you should get a paintjob pack of six for 5000 ARX (as they are 3 £) or a single paintjob for 500 ARX, right?

One free paintjob per about 9 days wouldn't be too bad really...

Edit: 5000/6=500. I will go sleep now :p
 

Deleted member 38366

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I'd say pretty much everything is as I expected (*)

Let's do the math :
6 Paints Pack = 3.5 Euro
Minimum Bulk ARX Package = 5000 = 2.49 Euro

Assuming constant price, that Paint Pack equals ~7000 ARX.
Given the 400 ARX/week max. per Gameplay, that'd equal 17.5 weeks or some 123 Days worth of Gameplay. For a single Paint Pack.
Given also that Paints from Paint packs will be obtainable individually, a single Paint is likely to reside at 1100-1200 ARX. About 3 weeks or 21 Days of Gameplay.

Obviously all subject to change - but they're a business. And ARX is just a business model.

(*)
My prediction was that earning store Items would be possible by earning via Gameplay - but effectively and intentionally unfeasible
It's not designed for "free stuff" but to get people to a) visit the Store in the 1st place (break the ice, very important in that business) and b) make the existing ARX Balance an incentive - to buy ARX and regard the gameplay-added value as a discount.
Plus of course add an abstraction layer, making it psychologically "easier" to spend the abstract "ARX" as opposed to $ / Euros etc.
(edit/forgot : on top, fully desync Store item prices from available bulk ARX packages, meaning no matter how you twist - you're now forced to purchase more than you actually need for any specific item)

So there's for example your exclusive X-Mas specials. And you won't have the ARX to purchase anything in time.
Even for standard Paints, you can "buy now" (with money) - or wait xx or even xxx Days (Paintpack or a Ship kit) until you can afford it via Gameplay.
(above is fairly close to the microtransaction methology of many Smartphone/F2P games, using time as a big metric (for "free" but locked behind unfeasible time spans) and offer $$$ as a fastpath to satisfying any desire towards the store items)

PS.
As usual, it's all Optional, so no harm done to the folks who have the discipline to wait ;)
 
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Please. Don't play literally any other MMO out there.

You will have a bad time.

Personally, well, I have 350 Crowns sitting in my ESO account for months now. Can't spend them because there's nothing to buy. But I'm not losing sleep over it.

Life will go on, and hopefully, so will Elite.

I've tons of funny money (no joke, I have close to 10k plat just sitting idle in Warframe and easily ten times that in assets), it doesn't bother me. The point is that PC players had a clear pricing scheme now, and they're being moved to a less than clear (and somewhat scummy) F2P pricing scheme because why not make people spend more than intended?

It's more about the intended direction of travel. Standardising things using funny money doesn't smell great when the currency you can earn free is less than marginal (400 a week? amusing) and all it means is now you are likely to have leftovers when you buy Arx as opposed to y'know, just buying the things you want at the price they're offered.
 
Personally, well, I have 350 Crowns sitting in my ESO account for months now. Can't spend them because there's nothing to buy. But I'm not losing sleep over it.
Yeah but in ESO you can earn daily rewards just by logging in. You don't need to play the game, unless you count the daily task that you can complete within 5 minutes. Maybe check the countdowns on your research, but that's about it.
 
Frontier seem quite reluctant to actually provide the information that will enable us to work out how good a deal we're getting.
 
If you're patience and have the discipline not to be persuaded into buying the extra arx in order to buy this week's new paintjob then the free arx is a nice gesture.
There's nothing wrong with these free arx, of course they're there to stimulate you into buying more, Fdev is a business so they need profit, I see no problem there, unless you're a very compulsive buyer maybe.

At least Fdev didn't copy the idea to put casino mechanics in the game like NBA 2k20, I actually aplaud Fdev's way of running their store, only cosmetic and absolutely not necessary to play the game, now if only the quality of the store items were up to par with the rest of the graphics in game, they're working on it so it seems but a bit more creativity in their paintjobs would be nice.
 
At least Fdev didn't copy the idea to put casino mechanics in the game like NBA 2k20, I actually aplaud Fdev's way of running their store, only cosmetic and absolutely not necessary to play the game, now if only the quality of the store items were up to par with the rest of the graphics in game, they're working on it so it seems but a bit more creativity in their paintjobs would be nice.
Why? I like the idea of leaving the ship and gamble at the bar... oh wait, space legs.
Never mind.

Rebel Galaxy Outlaw did a great job with that. Play pool, play poker, play the slots, win money or modules. Why not paint jobs for elite?
Oh wait, you can paint your ship yourself in RGO. Without Arx farming.
 
Frontier seem quite reluctant to actually provide the information that will enable us to work out how good a deal we're getting.

It's probably subject to change based on how well it goes.

I have described this before as a self-solving problem. If the shop does not provide enough revenue prices can be adjusted, either permanently or with limited time offers. Similarly the free ARX earned in-game can be adjusted to meet whatever KPIs they have for that, or offered as rewards for competitions in or out of the game.

If it doesn't work no players lose out, they just won't spend as much in the shop, so it is in Frontier's best interests to balance this for their own purposes. A self-solving problem :)
 
Personally, well, I have 350 Crowns sitting in my ESO account for months now. Can't spend them because there's nothing to buy. But I'm not losing sleep over it.
I have money left over at WoT, WoW, Mechwarrior, and EVE. Yes, I know how this works. Burned. Too bad, Ralph, old buddy.

Tried looking in the Frontier Store to see if there was anything worth buying. Negative. It will be the same with ARX. I just won't be spending any real cash on it.
 
So we get a few free paints per year. Can't wait for the 100+ pages of outrage. :)

Incoming in 5...4....3....2....1........

What about when you pretty much own everything on the store? Hopefully more goodies shall come over the course of coming year :)
 
I think it all depends on what our expectations are vs frontiers expectations are for the system.

If earning arx is supposed to be a "gameplay" progression system for us players, something we can be aware of and shoot for every week because of reachable cosmetic targets, well then the cosmetics should be priced somewhere around the engineering grind or guardian unlocks just going by what's been done in the past.

If player earned arx are another one of frontiers token dismissals, just brushing dust off a table for giggles then yeah its 24 cents per week.

The pricing will reflect whether arx collection was supposed to be a gameplay target for players or a trivial gesture for giggles basically.
 
I think it all depends on what our expectations are vs frontiers expectations are for the system.

If earning arx is supposed to be a "gameplay" progression system for us players, something we can be aware of and shoot for every week because of reachable cosmetic targets, well then the cosmetics should be priced somewhere around the engineering grind or guardian unlocks just going by what's been done in the past.

If player earned arx are another one of frontiers token dismissals, just brushing dust off a table for giggles then yeah its 24 cents per week.

The pricing will reflect whether arx collection was supposed to be a gameplay target for players or a trivial gesture for giggles basically.

I'm going to split the difference here and say it's probably neither a target nor a trivial token, but more along the lines of a supplemental reward.
 
No, I look at it from a gamers background.

"Play Elite, cos despite what you heard in the past you can earn cosmetics now"
"Cool! How long does it take me to earn a Shipkit?"
"The best part of 9 months"
"Whaaaat?!"

Anyone who thinks that is normal is the kind of gamer that EA loves to have as a customer.
 
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