Earning parity between pilot roles

I have moved up from a cobra Mk111 to an Asp just on bounty hunting and running there cargo back to the black market. Also the indictor drive is costing far to much in hull damage, so look for the USS. I have found many free high value cargo there.

or buy a different game, cause not everyone wants a dumbed down, arcade space sim
 
Like somewhere else.....i start to think that a lot of traders right now,not all of them (yes i was one until my brain wasnt able to handle the mindless repetitivity of that), fear that if suddenly even bounty hunters, pirates start to make some money, their anacondas, type9 or whatever ship become a more, and by far, more of a tasty prey to try to cacth....and by this they risk to doesnt be anymore the bigger fish in this "galaxy" (i suddenly realize the type9 remeber a manta ray).
Call me paranoid or whatever but i seen this type of behaviour in another place....i got it bigger than your......ship.<this is about the money/hour stuff.
 
I don't think Oddball's original question is really about casual vs hardcore.


He's willing to put the time in that traders do it seems, he just doesn't want to do the trading thing, and without it you have to grind at something else for a hell of a lot longer to earn the same.


I for one hope there's some more balancing to come.


Mossfoot makes a good point about how crowd-sourced trading might be exacerbating the disparity issue.
 
I don't get this idea of "you can't make money so go play something else" mindset people have towards bounty hunting in this game. Bounty Hunting needs a boost in income. In fact all the other jobs need boast. All FD talked about during beta is how no one career path would be more beneficial than any other. Explain why if you want anything bigger than a cobra you gotta trade. How can anybody say play something else instead of seeing that there is a clear disconnect with the income from bounty hunting and other jobs.

And before someone says it shouldn't be easy. AI's in this game are mindbogglingly easy to take down. I've hit expert already and had to restart the game a little over a month ago. Still needed a type 6 and asp just to trade to get the python. I've got the time to put in but I'd still be in the Viper had I not done any trading. How's that fair. Fair's probably the wrong word. Fun is more relevant. It'll be nice if I made money doing things I enjoyed in the game.

But I should play something else though right?
 
Why does a self admitted 'casual' player feel the need to own a Type 9 or Anaconda in the first place?

There's nothing those ships offer over a Cobra Mk 3 except huge operating costs and faster grinding towards Elite Trader (which the OP already said he had no interest in).
 
Yeah, it's real unfair that the Wall Street stock broker is cruising around in his F430 Spyder on the weekend and I am in my Honda. I think because I put in the same amount of time doing my job as him, I should have the same stufff...:rolleyes:

You, as many others, are missing the point. Is painful that I have to spell it out for you since we are part of the same specie. NO WE DON'T WANT A SHORTCUT, WE WANT TO PUT IN THE AMOUNT OF TIME, WE JUST WANT TO DO IT IN ANOTHER WAY. Are you people being dense on purpose? If anything trading is the insta-gratification profession in ED. We just want to be able to play and not have our play style confined. I can stare at the monitor doing trade routes the same as you except I don't want to, that's all. If you feel miserable while trading but still do it and you want to impose that on me I pity you and all who think the same. This thread reached a new level of stupid and it upset me more then anything in the game.

That's why we are treated like cattle by the ruling class, we behave as cattle:mad:!!!!!
 
Like somewhere else.....i start to think that a lot of traders right now,not all of them (yes i was one until my brain wasnt able to handle the mindless repetitivity of that), fear that if suddenly even bounty hunters, pirates start to make some money, their anacondas, type9 or whatever ship become a more, and by far, more of a tasty prey to try to cacth....and by this they risk to doesnt be anymore the bigger fish in this "galaxy" (i suddenly realize the type9 remeber a manta ray).
Call me paranoid or whatever but i seen this type of behaviour in another place....i got it bigger than your......ship.<this is about the money/hour stuff.

If you are a pirate, you are more of a threat to me in my T9 while flying your ASP/Clipper/Cobra then in a bigger slow ship. If I'm trading in my Conda I don't care what you are flying.

And anyone who wants an Anaconda to do piracy is crazy.
 
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Sure, half the people. I love it when people base their arguments on nothing whatsoever. :D Look, you want to get things faster. Others like it slower. How hard is that to accept?

You are right. I lost my cool. But it's not about fast vs. slow, it's about tractable vs intractable. I'd like to play a smuggler, and fly some of the more interesting ships (clipper) before the heat death of the universe.
 
I would rep you if I could. This should be required reading/watching. People around here miss the point so entirely it gets comical

Yes. Lol it really is amazing.

I think every time someone says that, "the game is supposed to be about trading!" Then I am going to link that doggone video. Just keep linking it and linking it and linking it and hopefully David himself will convince these people that it is NOT supposed to be!
 
You, as many others, are missing the point. Is painful that I have to spell it out for you since we are part of the same specie. NO WE DON'T WANT A SHORTCUT, WE WANT TO PUT IN THE AMOUNT OF TIME, WE JUST WANT TO DO IT IN ANOTHER WAY. Are you people being dense on purpose? If anything trading is the insta-gratification profession in ED. We just want to be able to play and not have our play style confined. I can stare at the monitor doing trade routes the same as you except I don't want to, that's all. If you feel miserable while trading but still do it and you want to impose that on me I pity you and all who think the same. This thread reached a new level of stupid and it upset me more then anything in the game.

That's why we are treated like cattle by the ruling class, we behave as cattle:mad:!!!!!


They're simply not reading your posts or mine, or several others for that matter all stating the same thing.

Not easier route. DIFFERENT ROUTE.

DIFFERENT.


aghhhhhhh
 
You, as many others, are missing the point. Is painful that I have to spell it out for you since we are part of the same specie. NO WE DON'T WANT A SHORTCUT, WE WANT TO PUT IN THE AMOUNT OF TIME, WE JUST WANT TO DO IT IN ANOTHER WAY. Are you people being dense on purpose? If anything trading is the insta-gratification profession in ED. We just want to be able to play and not have our play style confined. I can stare at the monitor doing trade routes the same as you except I don't want to, that's all. If you feel miserable while trading but still do it and you want to impose that on me I pity you and all who think the same. This thread reached a new level of stupid and it upset me more then anything in the game.

That's why we are treated like cattle by the ruling class, we behave as cattle:mad:!!!!!

you asking for way too much - noone will understand that... (sarcasm.)
 
If you are a pirate, you are more of a threat to me in my T9 while flying your ASP/Clipper/Cobra then in a bigger slow ship. If I'm trading in my Conda I don't care what you a are flying.

And anyone who wants an Anaconda to do piracy is crazy.
Bounty hunter in this moment, this mean that if you fly an anaconda for trade you are going to make my work useless XD, but doesnt matter what kind of ship you are using, for the sake of gameplay you shouldnt be immune from a pirate.
But at least for now being a pirate in an anaconda just doesnt fit.
 
Love how they sped up the video to make the gameplay look more exhilarating! You don't move anywhere near that fast in game....lol
 
You are right. I lost my cool. But it's not about fast vs. slow, it's about tractable vs intractable. I'd like to play a smuggler, and fly some of the more interesting ships (clipper) before the heat death of the universe.

A basic hunter Clipper will cost you around 40 mill, that can be done in a few days running rares and doing combat on the side, if you point blank refuse to work/trade for your cash you don't have to unless you want to huge ships like the conda/T9/Python. I fail to see what the big deal is?

1.2 introduces convoys, plus strong sources seem to give out a lot of gold if you survive. Still, if you want the fancy toys quickly, get a job..
 
I think the title of the thread was unfortunate. The issue isn't really if you're casual or hardcore. The simple fact is that if you suck at trading and can only make 1 million per hour, then by the same token if you suck at bounty hunting you should also be able to make a million per hour. If you're really good at trading and can make 10 million per hour or more, then by the same token if you're really good at bounty hunting then you should also be able to make 10 million per hour.

It isn't even really a matter of exactly how much you can make, but rather achieving parity between the various "careers" in the game. It was Frontier's original vision that all career paths would be more or less equal in terms of income vs effort put in or skill applied. They've completely missed the boat on that one. It's simply impossible for any career to even come close to the trading career in terms of income vs time.

This seems like something that could be easily fixed but they've put in no effort whatsoever to do so.

Edit: OK, somehow just after I submitted my comment the title of the thread changed from something like "Casuals are going to quit" to the current and much more appropriate one concerning parity for careers.
 
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Bounty hunters with a decent combat rank and a high enough career bounty total could be offered special cut-price deals on new ships and bounty hunting specific equipment (e.g. scanners) by some grateful faction (or even the Elite Federation of Pilots).

Soldiers with sufficient combat rank and a high enough career combat bond total could be offered similar deals by their chosen faction (free military armour with each purchase to our brave boys and girls)

Pirates with a decent combat rank and criminal reputation could go to special chop shop shipyards that will only sell to such nefarious types, offering salvaged/stolen ships at some massive discount (with a new ship ID costing a wee bit extra).

Explorers with sufficient ranking could get special missions to go and map some virgin territory, with a new exploration vessel kitted out to their specs as the reward.

Miners could...well...come on FD, do something for the miners!

That way those other professions can get the shiny stuff, possibly even quicker than the grinding traders - and it would encourage more people to try such stuff out.
 
Yes. Lol it really is amazing.

I think every time someone says that, "the game is supposed to be about trading!" Then I am going to link that doggone video. Just keep linking it and linking it and linking it and hopefully David himself will convince these people that it is NOT supposed to be!

The best part is that the video states it so plainly and directly, then repeats it, then repeats it again, just in case people missed it (I guess David knows his audience...)
 
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