Having spent some time on this last night after the update, can't say I've noticed the chromatic aberration being that bad any more (applied the hex edit back on 1.04 and hadn't thought I'd need to do it again!)
You chaps who have issues with it, you've definitely run the measuring app in the configuration tool, right? And you also made sure your rift is on squarely to your face? If you go into something like the desk demo, you can easily see the chromatic problems if you slightly tilt /adjust the Rift's position while on your face.
In other news, I'm close to nailing a buttery 75fps. But star ports still cause judder (~65fps according to my counter). Fingers crossed FD have a ton of optimisation planned, as I'm having to run on absolute lowest detail with nVidia control panel forcing all 3D options to prefer maximum performance. My pc isn't a beast, but it isn't a slouch either. (i7 4770k, gtx670 4gb, 16gb ram..)
We need low detail pilot body and lower detail star ports in the meantime.. Please, FD!