Release ED Screenshot - Capture your pictures in HDR

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I had wanted to capture my screenshots in HDR (High Dynamic Range) for a long time. I finally took the time to develop a mod for this purpose: ED Screenshot.

HDR capture is especially useful if you edit your screenshots, much like shooting in RAW with a digital camera.

Internally, the game renders to an R11G11B10 floating-point render target, applies post-processing, and then converts the image to RGB8 for display. The standard capture is done at the end stage which is great if you want to share your pictures as it but limits your ability to edit your picture (pretty much like a JPEG vs. RAW in digital camera world).

ED Screenshot intercepts the R11G11B10 floating-point render target and saves it as either a TIFF or OpenEXR file (converted to 32-bit floating point), allowing you to apply your own post-processing afterward.

One of the main advantages of saving images in HDR is the ability to recover detail in clipped highlights (such as the bright sun) when adjusting exposure. HDR also helps reduce banding artifacts thanks to its higher precision during editing, and allows you to apply effects such as bloom later in your workflow if desired.

The tool also supports high-resolution HDR captures. However, this feature is disabled by default to avoid significantly slowing down the game's built-in high-resolution screenshot capture. If needed, you can enable it in the configuration file.

Presentation video:

Website: https://siegfried-origin.github.io/EDScreenshot
EDCodex entry: https://edcodex.info/?m=tools&entry=637
 
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