ED & SweetFX - Screenshots and DL link

Typically you are supposed to turn off Anti-Aliasing in the game, since anything that uses SweetFX or Reshade (like EDFX) replaces the default AA with it's own. If it is turned on in game it can conflict and look ugly. I use EDFX and notice that edges look better with AA off so that EDFX can use it's own AA.




Just too update with more information

I'm Using this EDFX 2.5.0.6 with the Profile ' Deep Space Feeling Performance Mode Black '

I have disable FOV Blur & Split screen

Wondering what else needs too be moved too the Right , to be disable to try and get the best AWE !

Framework ( at the bottom ) saying Reshade 1.1.0963 -x64 drd11.dll

Running GTX 980 on a Maximus-VIII-Hero with a i7-6700k running at 4.4 Ghz
 
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I asked Boris on his forums shortly after Elite was released, but he had no interest in releasing ED ENB. Real Shame, I'd love one.

Yeah I saw your post there. :) Boris' TXAA was even better than Skyrim's MSAA. What's even funnier was that he discovered by accident that if he flipped some sort of offset in his TAA function, he created a super resolution that was 4x higher than the current monitor resolution. So in a way, he created his own DSR, by accident, almost a year before Nvidia released their DSR. :D
 
Yeah I saw your post there. :) Boris' TXAA was even better than Skyrim's MSAA. What's even funnier was that he discovered by accident that if he flipped some sort of offset in his TAA function, he created a super resolution that was 4x higher than the current monitor resolution. So in a way, he created his own DSR, by accident, almost a year before Nvidia released their DSR. :D

render scale is basically the same thing and as good, without the UI screw up. and that's been around even in bf3.
 
I am probably in the minority but I'm really against this whole idea that we have to use SwFX and the like to try and make a game look better. I mean susre, for older titles, like Skyrim maybe...but for newer games?

To me it's nothing but silly little boys who think a game looks better with all these extra effects when to me it just looks like caca.

What I mean is it's redundant, the game looks great as is, why would you want to add effects to it that make it look worse? IMO

Anyone else feel the same?
 
My own stuff. Sent you a pm.

Can you pm me too?

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I am probably in the minority but I'm really against this whole idea that we have to use SwFX and the like to try and make a game look better. I mean susre, for older titles, like Skyrim maybe...but for newer games?

To me it's nothing but silly little boys who think a game looks better with all these extra effects when to me it just looks like caca.

What I mean is it's redundant, the game looks great as is, why would you want to add effects to it that make it look worse? IMO

Anyone else feel the same?

If you start with that blue planets are green/grey not blue. Other than that it's in the eye of the beholder. Some likes some not. There's nothing to debate.
 
since engineer, i find Interstellar EDFX too shiny, it hurts, same problem with black edition, so i went back to classic EDFX and it's perfect:

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LT8FxNx.jpg

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P5ri7PW.jpg
 
since engineer, i find Interstellar EDFX too shiny, it hurts, same problem with black edition, so i went back to classic EDFX and it's perfect:





Interesting I'm using the Black version as well , and yes , I do find light reflections do shine a bit, may have got use to it..until you mentioned it, but the black space is what I like

there's a post above.
 
I am probably in the minority but I'm really against this whole idea that we have to use SwFX and the like to try and make a game look better. I mean susre, for older titles, like Skyrim maybe...but for newer games?

To me it's nothing but silly little boys who think a game looks better with all these extra effects when to me it just looks like caca.

What I mean is it's redundant, the game looks great as is, why would you want to add effects to it that make it look worse? IMO

Anyone else feel the same?

You can't debate about this but vanilla ain't like this. Someone finds this horrible but I like it.

26990693733_0e1d17f951_h.jpg
 
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I love those additions on the Cobra! Looks badass!

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ReShade settings, very experimental and not for public use.
http://www.mediafire.com/download/91frhyv9efqxps9/InsomniaFX_test.rar

Before:
https://c2.staticflickr.com/8/7490/27347775270_af87f12aba_h.jpg

After:
https://c2.staticflickr.com/8/7202/27347772220_a4a91fcd6b_h.jpg

Does this setting give you error? It's working but I have one yellow error line saying "value can't be negative". I just don't know what value it's meaning.
 
Does this setting give you error? It's working but I have one yellow error line saying "value can't be negative". I just don't know what value it's meaning.

Yup. Yellow are just warnings. It still works. Red is bad though. :p Like I said it's not meant for public.
 
Hi - Does anyone have SweetFX working on ED horizons 64-BIT?

I have downloaded 1.4 and copied x64 files into parent folder but when game starts I get the following error:

'The procedure entry point CreateDXGIFactory2 could not be located in the dynamic link library C:\WINDOWS\SYSTEM32\d3d11.dll'
 
I am probably in the minority but I'm really against this whole idea that we have to use SwFX and the like to try and make a game look better. I mean susre, for older titles, like Skyrim maybe...but for newer games?

To me it's nothing but silly little boys who think a game looks better with all these extra effects when to me it just looks like caca.

What I mean is it's redundant, the game looks great as is, why would you want to add effects to it that make it look worse? IMO

Anyone else feel the same?
The default colour balance in many games (and products) is set for monitors/tvs still in what is known in the trade as Torch Mode, i.e. the ultra colourful/bright store settings to "make it really pop"

Elite's default colour settings probably look awesome on Torch Mode, they are dull and lifeless on a calibrated set. I wish they gave you the option in game tbh - sun should be searing not balls of coloured liquid.
 
The default colour balance in many games (and products) is set for monitors/tvs still in what is known in the trade as Torch Mode, i.e. the ultra colourful/bright store settings to "make it really pop"

Elite's default colour settings probably look awesome on Torch Mode, they are dull and lifeless on a calibrated set. I wish they gave you the option in game tbh - sun should be searing not balls of coloured liquid.

You got that right. I have calibrated set and graphics are really dull. That's why I use reshade. Just to give a bit more vibrance.
 
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